Young teenager Jack Sullivan and a group of friends live in a decked-out tree house, playing video games, eating candy, and fighting zombies in the aftermath of a monster apocalypse.
When zombies and monsters invade his hometown, a scrappy boy teams up with his friends to survive the apocalypse.
1 episodes
Jack, June, Quint and Dirk set out to find missing zombies, reclaim their town and maybe — just maybe — finally score a seat at the cool table.
10 episodes
Fed up with his friends' bickering, Jack hopes a quest to the mall will get the buds back on good terms - because this is going this is getting annoying
Runtime: 24 minJack’s attempts to impress his monstrous new pals upsets June, Quint and Dirk, who feel like he’s taking all the credit.
Runtime: 24 minFeeling useless when it comes to the fine art of fighting monsters, Quint sets out to prove himself to his friends.
Runtime: 24 minWhile exploring a graveyard, Jack and Quint get emotional — really emotional. Meanwhile, June and Dirk find they have a lot in common. Oh, the horror!
Runtime: 24 minWhile Thrull trains Jack to go after monsters and zombies with a new attitude, Quint and Dirk dig through trash — and June follows a hunch.
Runtime: 24 minQuint, Dirk and June are pumped for their up-all-night zombie stakeout. But Jack's running late ... and he's supposed to bring the snacks.
Runtime: 24 minWhen the gang visits June's old house, Jack assumes it'll be a fun walk down memory lane. Never assume, Jack. Never assume.
Runtime: 24 minAfter adding another monster to the bestiary, Jack, June, Quint and Dirk learn a troubling truth: Their work is far from over.
Runtime: 24 minJack's vow to never trust another monster is put to the test. Quint, Dirk and June look to acquire a little — well, actually a lot — of weed killer.
Runtime: 24 minQuint's been captured, Rezzoch's on a rampage and Jack's got a wish: to put an end to all of this mayhem, once and for all.
Runtime: 24 minAs the four friends continue living it up with their monster allies, Jack worries a newly discovered radio transmitter may put an end to the fun.
10 episodes
Desperate for a reliable energy source, Jack, June, Quint and Dirk head to the planetarium, where a generator awaits — along with something else.
Runtime: 25 minThe gang makes a stunning discovery at a fire station, Jack falls head over heels for a video game, and June has an urge to communicate.
Runtime: 25 minFeeling June, Quint and Dirk need to stop working so hard, Jack convinces his pals to take part in an over-the-top tournament with the monsters.
Runtime: 25 minJack and the gang close in on a much-needed antenna for their radio. Meanwhile, June, Quint and Dirk experience odd visions of a dark future.
Runtime: 25 minAs Jack's anxiety about the future continues to grow, he and June share a moment atop a giant heap of garbage (it's nicer than it sounds).
Runtime: 25 minJack sets out to confront the Wretch, June gets on Quint's nerves, and Dirk learns of an unappetizing third test to become an honorary monster.
Runtime: 25 minEveryone leaps into action when an exhausted Quint discovers that his zom-b-gone torches are offline. Meanwhile, Dirk is forced to team up with Chef.
Runtime: 25 minJack convinces June, Quint and Dirk to go to an amusement park, where the friends quickly discover they aren't the only ones there.
Runtime: 25 minAfter Rezzoch pulls Jack into an alternate realm, Bardle transports June, Quint and Dirk in hopes they can save him before it's too late.
Runtime: 25 minFinally free from Jack's head, the weary gang reinhabits their bodies only to learn that — surprise, surprise — the battle is far from over.
Runtime: 25 minThe Last Kids on Earth 🧟🌎 Book 1 Trailer | Netflix