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Bad Influence!
1992 - 1996 7.0 (1 votes) 4 Seasons
Genres
Kids Family
Networks
ITV1

Bad Influence!

Overview

Bad Influence! is an early to mid-1990s British factual television programme broadcast on CITV between 1992 and 1996, and was produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s Tomorrow's World". It was shown on Thursday afternoons and had a run of four series of between 13 and 15 shows, each of 20 minutes duration. For three of the four series, it had the highest ratings of any CITV programme at the time. Its working title was Deep Techies, a colloquial term derived from 'techies' basically meaning technology-obsessed individuals.

Top Cast

Andy Crane
Andy Crane

Violet Berlin
Violet Berlin

Sonya Saul

Seasons

Season 1 (1992)

No overview available.

13 episodes

Episodes
Episode 1: Computer Paint Packages
1992-10-29

Main Review: Joe+Mac Caveman Ninja (SNES) Features: Using a computer paint package; A look ahead in the series Report: Virtual Reality

Runtime: 20 min
Episode 2: Looking inside the Consoles
1992-10-05

Main Review: NHLPA Hockey (MD) Features: A look at Alone in the Dark; Looking inside the consoles Report: Exploring other worlds

Runtime: 20 min
Episode 3: The Amiga A1200
1992-10-12

Main Review: Super Aleste (SNES) Features: The Amiga 1200; Using a computer to create Ballet Report: The Future Entertainment Show

Runtime: 20 min
Episode 4: The Hidden costs of Handhelds
1992-11-19

Main Review: Sonic 2 (MD) Features: The Hidden Cost of Handhelds; Desktop VR Reports: Games shops in the US; Using VR in a special needs school

Runtime: 20 min
Episode 5: Creating music on the Atari ST
1992-11-26

Main Review: Super Mario Land 2 (GB) Features: A look at the Freewheel controller; Creating music on an Atari ST Report: Creating a morphing special effect

Runtime: 20 min
Episode 6: Video Editing on a Computer
1992-12-03

Main Review: Indiana Jones 3 (MD) Features: Video Editing on a Computer; ‘Fresh’ vs Bad Influence! Street Fighter 2 challenge Report: The Nintendo games help line

Runtime: 20 min
Episode 7: Christmas Buyers Guide
1992-12-10

Main Review: World of Illusion (MD) Features: Christmas buyers guide; Buying Consoles from the US Report: The Computer Museum

Runtime: 20 min
Episode 8: The Atari Falcon
1992-12-17

Main Review: Super Mario Cart (SNES) Features: The Atari Falcon; ‘Take That’ on Virtua Racing Report: A guide to gaming in Tokyo

Runtime: 20 min
Episode 9: Software on CD
1993-01-07

Main Review: Ecco The Dolphin (Mega Drive) Features: How powerful computers can be used to create special effects Report: Software on CD

Runtime: 20 min
Episode 10: Gaming cheat devices
1993-01-14

Main Review: Prince of Persia (SNES) Features: Gaming cheat devices; Robots; A first look at Sleepwalker Report: The CES in Las Vegas

Runtime: 20 min
Episode 11: Reducing the risk of Epilepsy
1993-01-21

Main Review: Streets of Rage 2 (MD) Features: A look at Mario Paint; Reducing risk of epilepsy; A look at Stunt Island Report: The latest in puppet technology

Runtime: 20 min
Episode 12: Surround Sound at Home
1993-01-28

Main Review: Super Star Wars (SNES) Features: Surround Sound at home; A virtual fish tank; The latest laser game Report: Universal Studios in Hollywood

Runtime: 20 min
Episode 13: Barcode Battler
1993-02-04

Main Review: Lemmings 2 (Amiga) Features: A look at the Barcode Battler game; The latest in British VR; A look at upcoming games Report: A Virtual Summer Camp

Runtime: 20 min
Season 2 (1993)

No overview available.

15 episodes

Episodes
Episode 1: MPEG and the new CD Systems
1993-09-09

Main Review: Jurassic Pak (MD) Features: Personal computers that recognise handwriting; A look at the new CD systems and MPEG; A look at Mortal Kombat Report: The latest from the US including the 3DO

Runtime: 20 min
Episode 2: Composing Music on Deluxe Music
1993-09-16

Main Review: Rocket Knight Adventures (MD) Features: Composing music on The Deluxe Music Construction Set 2; Playing Air Warrior over the telephone lines with other players Report: How a Jean Michel Jarre concert is staged

Runtime: 20 min
Episode 3: Luxury Game Consoles
1993-09-23

Main Review: Super Mario All Stars (SNES) Features: A look at the Dinosaurs CD-ROM; The luxury games consoles Report: Industrial Light and Magic

Runtime: 20 min
Episode 4: The Amiga CD32
1993-09-30

Main Review: Asterix (SNES) Features: The Amiga CD32; Amiga Scrabble challenge and other games based on board games Report: The Virtual Geographic League

Runtime: 20 min
Episode 5: The Development of MPEG
1993-10-07

Main Review: Street Fighter 2 Turbo (SNES) Features: A Mega CD Karaoke add-on and a Karaoke Macbeth CD-ROM; The development of MPEG and the Reel Magic PC card Report: Turning movies into games

Runtime: 20 min
Episode 6: The Atari Jaguar
1993-10-14

Main Review: Battletoads in Battlemaniacs (SNES) Features: The Atari Jaguar; Reports: Back to the Future the Ride; The Computer Cavern

Runtime: 20 min
Episode 7: Computer based Animation
1993-10-21

Main Review: Aladdin (MD) Features: The Thunder Seat accessory; A look at a computer- based animation package Report: How photos can be manipulated in advertising

Runtime: 20 min
Episode 8: Voice Activated Software
1993-10-28

Main Review: Jurassic Park (SNES) Features: A look at new spooky games; Voice-activated software Report: Forthcoming Star Trek games

Runtime: 20 min
Episode 9: PC Firework Simulator
1993-11-04

Main Review: Sonic Spinball (MD) Features: Using a PC Firework simulator package; The appeal of Beat ‘em ups; Andy's Bad Influence! fireworks display Report: SIGGRAPH ‘93

Runtime: 20 min
Episode 10: A to Z Guide to Computers
1993-11-11

Main Review: Super Bomberman (SNES) Features: A look at the Oceans Below computer package; An A to Z guide to computers and computing Report: Thinking Machines' CM5 Super Computer

Runtime: 20 min
Episode 11: Rights and Wrongs of Video Game Piracy
1993-11-18

Main Review: Yoshi’s Safari (SNES) Features: A look at Make My Video games; The rights and wrongs of video game piracy; The Dual Turbo IR MD controller Report: Using computers in fashion design

Runtime: 20 min
Episode 12: Onyx Reality Engine 2
1993-11-25

Main Review: Jungle Book (GG) Features: A look at Theme Park; Creating graphics using an Onyx Reality Engine 2 Report: The Other Side VR Arena

Runtime: 20 min
Episode 13: Joysticks and Joypads
1993-12-02

Main Review: Lawnmower Man (SNES) Features: A look at joystick, joypads and other control devices; The latest football games Report: IS Robotics

Runtime: 20 min
Episode 14: Playing Arcade games at Home
1993-12-09

Main Review: FIFA International Soccer (MD) Features: How you can play arcade games at home; The Cam Net headset; Games you build yourself Report: Walsall Arboretum Laser show

Runtime: 20 min
Episode 15: Panasonic 3DO
1993-12-16

Main Review: Super Empire Strikes Back (SNES) Features: The making of Rise of the Robots; A look ahead at games coming in the New Year; The 3DO Report: The MIT Media Lab

Runtime: 20 min
Season 3 (1994)

No overview available.

15 episodes

Episodes
Episode 1: The Super Gameboy
1994-09-08

Main Review: Donkey Kong (GB) Features: The Super Gameboy adaptor; Voice recognition software Reports: Dave Perry and Shiny Entertainment; ECTS

Runtime: 20 min
Episode 2: Print your own T-Shirts
1994-09-15

Main Review: Mortal Kombat 2 (SNES) Features: Print your own T-Shirt's using transfer paper; A look at the Woodstock CD-ROM; The 3DO Report: SIGGRAPH ‘94

Runtime: 20 min
Episode 3: Screensavers
1994-09-22

Main Review: Stunt Race FX (SNES) Features: Various screen savers; The making of Magic Carpet with Peter Molyneux Report: Flintstones the musical

Runtime: 20 min
Episode 4: VR Go Karting
1994-09-29

Main Review: Rebel Assault (MCD) Features: A look at the Way Things Work CD-ROM; 8-way VR Go-Karting Report: Silicon Valley

Runtime: 20 min
Episode 5: Game Specific Controllers
1994-10-16

Main Review: Earthworm Jim (Mega Drive) Features: 3D Design software & virtual modelling Report: Visual Computing

Runtime: 20 min
Episode 6: Click & Play
1994-10-13

Main Review: Earthworm Jim (MD) Features: Game-specific controllers; An architects virtual design package; The Primal Rage arcade game Report: Silicon Graphics

Runtime: 20 min
Episode 7: The Video Toaster
1994-10-20

Main Review: Alien Versus Predator (Jaguar) Features: The Video Toaster/Lightwave 3D software; A look at basketball games Report: Kodak’s film facility

Runtime: 20 min
Episode 8: 3D Imaging
1994-10-27

Main Review: Dynamite Headdy (MD) Features: Explanation of 3D imaging technique; A look at new spooky games Report: The Big One Rollercoaster in Blackpool

Runtime: 20 min
Episode 9: Weather Forecasting on the PC
1994-11-03

Main Review: Super Bomber Man 2 (SNES) Features: A weather forecasting package for the PC; How ASF created the music for Inferno Report: The Information Superhighway

Runtime: 20 min
Episode 10: VR Helmets
1994-11-10

Main Review: The Lion King (MD) Features: Various gun accessories; VR helmets/Virtual world software Report: Jim Henson’s British HQ

Runtime: 20 min
Episode 11: The History of Pinball
1994-11-17

Main Review: Donkey Kong Country (SNES) Features: The history of pinball and pinball sims; Robots Report: Exploring the moon and planets

Runtime: 20 min
Episode 12: Magic Eye Pictures
1994-11-24

Main Review: Pitfall: The Mayan Adventure (SNES) Features: Creating Magic Eye pictures with new software; Video projectors; Testing fabric drapability Report: IMAX cinema

Runtime: 20 min
Episode 13: The Sega Saturn and 32X
1994-12-01

Main Review: Star Wars Arcade (MD32X) Features: A look at Artpad and Dabbler art package; The Sega Saturn, 32x and The Scorpion Megadrive Clone Report: A Motion capture studio

Runtime: 20 min
Episode 14: The Neo Geo CD
1994-12-08

Main Review: The Need For Speed (3DO) Features: The Neo Geo CD; The Twelve Days of Computer Technology Report: Recreating a Viking with the help of a computer

Runtime: 20 min
Episode 15: The Sony Playstation and Sega Saturn
1994-12-15

Main Review: Doom (Jaguar/MD32X) Features: Multiplayer gaming; The Sega Saturn and Sony Playstation Report: A Virtual trip below Loch Ness

Runtime: 20 min
Season 4 (1995)

No overview available.

14 episodes

Episodes
Episode 1: Update on the Super Consoles
1995-09-06

Main Review: Panzer Dragoon (Saturn) Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory Report: Dave Perry and Earthworm Jim 2

Runtime: 20 min
Episode 2: Games based on TV Shows
1995-09-13

Main Review: Comix Zone (MD) Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab Report: Community access cable TV show Video Game Slams

Runtime: 20 min
Episode 3: Serial Play Multiplayer Gaming
1995-09-20

Main Review: Donkey Kong Land (GB) Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams Report: SIGGRAPH ‘95

Runtime: 20 min
Episode 4: The Sony Playstation
1995-09-27

Main Review: Wipeout (PS) Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor Report: The birthplace of videogames, Silicon Valley

Runtime: 20 min
Episode 5: The History of Pool Games
1995-10-04

Main Review: Command & Conquer (PC) Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy Report: Virtual World in LA

Runtime: 20 min
Episode 6: Worms
1995-10-11

Main Review: Shinobi X (Saturn) Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback Report: A motion capture studio in Sheffield

Runtime: 20 min
Episode 7: The Cheat Boy
1995-10-25

Main Review: Killer Instinct (SNES) Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction Report: Using GPS to aid the visually impaired

Runtime: 20 min
Episode 8: How a Laser Display is created
1995-11-01

Main Review: Tekken (PS) Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys Report: Filming The Darkening at Pinewood Studios

Runtime: 20 min
Episode 9: Telephone calls over the Internet
1995-11-08

Main Review: Powerdrive Rally (Jaguar) Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games Report: Guide to turn an idea into a game

Runtime: 20 min
Episode 10: Clothes designed on Computer
1995-11-15

Main Review: Worms (PS) Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet Report: Shooting video sequences for games

Runtime: 20 min
Episode 11: Cyber Pets
1995-11-29

Main Review: Vectorman (MD) Features: Cyber pets; A new technique to model virtual hair Report: The Nintendo Ultra 64

Runtime: 20 min
Episode 12: Games for the Sega Saturn
1995-12-06

Main Review: Earthworm Jim 2 (SNES) Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers Report: A Royal Navy helicopter simulator

Runtime: 20 min
Episode 13: Motion Capture Animation
1993-12-13

Main Review: Extreme Games (PS) Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas Report: Tokyo’s National Games Day

Runtime: 20 min
Episode 14: New Games for 1996
1996-01-02

Main Review: Yoshi’s Island (SNES) Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation

Runtime: 20 min

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