Think the days of bootleggers, backwoods stills and "white lightning" are over? Not a chance! It's a multi-million dollar industry. But perhaps more importantly to the moonshiners, it's a tradition dating back hundreds of years, passed down to them from their forefathers. It's part of their history and culture. While this practice is surprisingly alive and well, it's not always legal. Moonshiners tells the story of those who brew their shine - often in the woods near their homes using camouflaged equipment - and the local authorities who try to keep them honest. Viewers will witness practices rarely, if ever, seen on television including the sacred rite of passage for a moonshiner - firing up the still for the first time. They will also meet legends, including notorious moonshiner Marvin "Popcorn" Sutton.
Self
No overview available.
68 episodes
Winter means the ‘shine has gone cold and the stills aren’t in operation. But, that doesn’t mean Tim and Tickle stop doing their thing. Curious to see what they are up to? Then this is your lucky day because Moonshiners returns on Wednesday, April 18th with Moonshiners: Cannonball Run. Tim and Tickle are back and this time it’s not about making ‘shine but about making the rounds. On the go and not taking it slow Moonshiners: Cannonball Run welcomes the boys back in a big way.
Runtime: 42 minAt a secluded location, the moonshiners meet with executive producer Matthew Ostrom to talk about their encounters with law enforcement, the reasons why they let cameras film them, how they make dynamite, and time-tested proofing methods.
Runtime: 42 minAs executive producer Matthew Ostrom continues to interview the guys, they discuss the code of illicit alcohol manufacturers, what it is like to lead a double life, fanatical fans, and the dangers of running a still site.
Runtime: 42 minThe off season from moonshining provides the moonshiners some relief from the long hours of work and constant fear of getting caught. The moonshiners set aside their craft and carry on the other parts of their lives.
Runtime: 42 minThe moonshiners gather in a secluded cabin to kick off the new season. The episode features new-season highlights and clues to what lies ahead. Josh and Bill go on an adventure to Kentucky, and fans get answers to their questions.
Runtime: 42 minVisit Tickle at his cabin while he sips on candycane 'shine and trims his Christmas tree in this special episode loaded with Christmas Tickle's Takes and high action, as still site intruders, toxic mold, and mountainside chases plague our shiners.
Runtime: 42 minJim Tom tells his story in song as he begins attempting to fulfill his lifelong dream of becoming a country music star.
Runtime: 42 minJosh and Bill suffer the consequences of bootlegging. Darlene goes against her best instinct and lights up her still indoors. Jeff, Mark, and Lance find their competition is still out there. Tim takes final measures to protect his legal moonshine business.
Runtime: 42 minJeff and Mark reach the ultimate roadblock. Deputy Chuck is hot on a trail. Josh and Bill might finally be back in the game. Mike takes a trip to finish off his biggest sale of the season. Tickle and crew attract unwanted attention.
Runtime: 42 minTim, Tickle, Josh, Bill, Jeff and Mark gather at a secret location to count down the minutes to the new season premiere. Jim Tom surprises producers by making his debut at the roundtable. Then the guys let Tim be the judge of a moonshine taste test.
Runtime: 42 minThe moonshiners gather at a secret location to discuss the season, Thanksgiving table etiquette, and how to bag a turkey Moonshiners-style, and share their favorite family recipes. Shiner Josh and sidekick Cutie Pie visit a legendary moonshiner.
Runtime: 42 minThe Shiners share they Christmas recipes.
Runtime: 42 minJim Tom embarks on an adventure, ending up in Music City, U.S.A.
Runtime: 42 minTim and Tickle sit back and comment while the first episode of Moonshiners is rerun.
Runtime: 42 minTim and Tickle sit back and comment while the first episode of Moonshiners is rerun.
Runtime: 42 minThe moonshiners gather to discuss their most dangerous season yet. Chico and Tyler talk about their split with Tickle.
Runtime: 42 minJosh aims to take his dirt track skills to the next level with the help of a speedway pro. Tyler searches for the perfect bootlegging car. Mark & Huck take their haul off-road to deliver across state lines. Mark & Digger aim to revive a heritage car.
Runtime: 42 minBefore season six of Moonshiners begins, the cast is reminiscing about classic moments of seasons past. The shiners are taking a look back at some of the most memorable moments in moonshiner's history.
Runtime: 42 minTim Smith, who delivered his father's illegal shine recipe from the backwoods of Virginia to America's store shelves, takes us back in time to his humble beginnings. Accompanying him to locations of his memories, we glance into his life as a moonshiner.
Runtime: 42 minMark Rogers has lived off the land, surviving in today's world by hunting, fishing and making liquor. Mark heads into the mountains of Appalachia to track a black bear and also to dig ginseng, a rare medicinal root that he wants to infuse with moonshine.
Runtime: 42 minPittsylvania County's most wanted, Steven Ray Tickle, takes a trip down memory lane remembering the people and events that shaped his life and led him to become the model backwoods shiner and outlaw he is today.
Runtime: 42 minWhile tinkering on a 1950 Packard, Mark and Digger reminisce about the automobile's effect on the moonshining business. Their conversation is a walk down Moonshiners memory lane as we revisit some of the series' greatest hits related to the automobile.
Runtime: 42 minMoonshining is a dog eat dog business, where the players play for keeps and the weak are quickly culled from the herd. These are the six guiding principles of the trade that no moonshiner can live without at least not for very long.
Runtime: 42 minOh by gosh by golly it's time mistletoe and holly... and America's original liquor. Tim and JT team up with Tickle's mother and daughter to create a Christmas surprise, while Chico and Sondra head out to shoot the Christmas turkey.
Runtime: 42 minMaster shiners Tim, Tickle & Mark & Digger sit down to discuss bootlegging; a tradition as old as the moonshining craft itself. They're reminiscing about their biggest hauls, closest brushes with the law & revealing their favorite tactics of evasion
Runtime: 42 minNo strangers to risking their lives and freedom for one of the country's most dangerous traditions, Tim, Tickle, Mark and Digger look back on their closest calls while braving the harsh wilds and the law to keep the shine flowing.
Runtime: 42 minTim, Tickle, Mark and Digger relive their greatest muck ups from rookie mistakes to season sinking disasters--every shiner has a memorable moment they just want to forget.
Runtime: 42 minMaster moonshiners, Tim, Tickle, Mark and Digger are taking a look back at their greatest feats of backwoods engineering and the innovations that have furthered the craft while keeping their operations clandestine and productive.
Runtime: 42 minThere's no rest for the weary when it comes to making moonshine. Tim, Tickle, Mark and Digger reveal the challenges every shiner must face to keep the heritage spirit flowing.
Runtime: 42 minMaster moonshiners Tim, Tickle, Mark and Digger take a look at the friendships, families and rivalries that have defined the craft of moonshining through the years.
Runtime: 42 minIn the hills of Appalachia, making moonshine is more than just a way of making a living...it's a tradition. Masters Tim, Tickle, Mark and Digger take a look at the moonshine traditions that have stood the test of time and pay homage to legends.
Runtime: 42 minMark and Digger give exclusive insight on the early days of their partnership, lessons from legendary old-timer Popcorn Sutton, and how they continue to honor their heritage with innovative still designs and recipes.
Runtime: 42 minEach year, dozens of U.S. craft distilleries fail and Tim Smith thinks he knows why. In this episode, Tim and his team of experts help struggling owners of Missouri Ridge Distillery to "put the woods back in the whiskey", in hopes of helping the producer turn a profit
Runtime: 42 minMark Rogers, the last American mountain man and Appalachian moonshiner is heading back out into the wilderness with only with the clothes on his back, a very sharp knife, and his cousin Chuck who wants a crash course in how to make moonshine.
Runtime: 42 minAmerica's top 'shiners gather at an undisclosed location to discuss unsettled business for Moonshiners' new season. They reveal backwoods secrets that keep them ahead of the law, and put their skills to the test in a first-ever moonshiner showdown.
Runtime: 42 minFrom devising elaborate stills to make high proof liquor, to constructing insane bootleg contraptions to sell it, backwoods ingenuity drives moonshiners to invent new solutions to the centuries old problem of avoiding the long arm of the law.
Runtime: 42 minAcross Appalachia, the name Jim Tom has meant moonshine. Between run-ins with the law and time serving hard labor, he spent 60 years making illegal shine. A mentor to Josh, Mark and Digger, his secrets define the next generation of outlaw shiners.
Runtime: 42 minAcross centuries of tradition, only a handful of moonshine recipes are considered among the best. In the right hands, local ingredients and backwoods ingenuity create magic in a mason jar. But the path to perfection is always paved with spills.
Runtime: 42 minMoonshine's prodigal son, Tickle, returns from jail to the Appalachian backwoods. With longtime partner, Tim, determined to stay legal, Tickle recruits an old friend to make an inaugural run of shine and re-stake his claim as an outlaw shiner.
Runtime: 42 minWith a secret family recipe and a rich legacy in Carolina moonshine, Josh Owens races headlong into a new season. What's a few broken bones when you're building underground stills and selling shine at $200 a gallon, just one step ahead of the law?
Runtime: 42 minMoonshiners is back and the backwoods is booming. For Appalachia's liquor makers, it's like the Roaring Twenties again. But a boom time for moonshine also comes with a lot more risk. America's favorite outlaws reveal secrets from the booming new season.
Runtime: 42 minFacing high prices, moonshiners kickoff a new season of innovation. Mark and Digger discover a police captain determined to catch them in the act. Josh goes on Iam when a fire marshal investigates his charred rental house. Richard invades Mike’s turf.
Runtime: N/A minWith tons of shine to sell, Josh and Tickle attempt to buy a car from an off-duty cop and turn it into a bootlegging vehicle. As sparks fly, Tickle's challenge turns to keeping Josh from setting it on fire. Mark Ramsey hits the gas in his own shiner car.
Runtime: 42 minAmerica's favorite outlaws reveal secrets to making profitable liquor amid skyrocketing prices. A police captain deploys new tactics against Mark and Digger, a feud erupts between shiners in NC and Tickle reveals his tool of choice for cutting prices.
Runtime: 42 minAmerica's favorite outlaws join forces to reveal secrets of the season; Mark Ramsey emerges from the shadows, and shiners deliver a verdict on Mike and Richard's top jars of the season.
Runtime: 42 minMark, Digger and Tim explore the 1970s-era Tennessee-Mississippi border where famed lawman Buford Pusser battled a crime mob fueled by illegal liquor money and ignited a lasting mystery about the disappearance of his would-be assassins.
Runtime: N/A minArkansas moonshiners Big Chuk and his double cousin Joe Boy enlist Josh Owens' help with their outlaw operation -- but when Josh gets injured in a racing accident, they team up with legendary shiners Henry and Kenny Law in a daring bootleg to help Josh.
Runtime: 41 minMoonshiners Mark, Digger, Tim, and Tickle delve deep into bourbon country’s darkest secret. When 200 bottles of the coveted Pappy Van Winkle vanish, the theft of the world’s most expensive bourbon is just the tip of a staggering criminal conspiracy.
Runtime: 45 minIn Tennessee, Mike sets himself up for a career high with a run of specialty liquor but faces a devastating setback. In the last run of the season, Sondra takes the reigns and Rodgers tampers with his final run in an attempt to cash out.
Runtime: 42 minIt's Christmas in Appalachia and Tim Smith is 4000 miles away in Alaska making a special delivery to his northernmost customer. In Tennessee, Mark and Digger cook up a plan to make a holiday run of liquor for two legendary shiners from a bygone era.
Runtime: 42 minThe shiners gather to deal with unfinished business. Mike tells his side of the Mark and Digger feud. Josh reveals scars from his checkered past, and the shiners put their skills to the test in a whiskey showdown.
Runtime: 42 minMoonshiners share their tricks for running shine and how they avoid the long arm of the law. Tim reveals a visit with Tickle behind bars, and Mark & Digger reveal an unexpected twist in their search for Popcorn Sutton's shine, stashed a decade ago.
Runtime: 42 minTickle's back and funnier than ever after a year in jail. Josh, in stitches, reveals an unexpected twist to his season. Mark and Digger uncover how Popcorn's shine-hoarding ways will pay off for Pam, and Tim gets a rematch on a proofing challenge.
Runtime: 42 minA subculture of distillers across America carries on the backwoods tradition of moonshining. Now, judged by legends Mark, Digger and Tim, America's top legal and outlaw shiners go head to head to see who has what it takes to be called Master Distiller.
Runtime: 42 minWith no recourse to official law enforcement, outlaw shiners must resolve conflicts through a centuries-old code; Tim, Digger, Mike and Josh reveal secrets of how the unwritten rules of the backwoods play out in real life.
Runtime: 42 minMoonshiners is back and the backwoods is booming. For Appalachia’s liquor makers, it’s like the Roaring Twenties again. But a boom time for moonshine also comes with a lot more risk.
Runtime: 42 minTim and Howard go to Pennsylvania in search of the spirit that sparked the Whiskey Rebellion; as they track down pre-prohibition rye and a Colonial-era grist mill, Tickle builds a one-of-a-kind still to help re-create America’s lost rye whiskey.
Runtime: 42 minMoonshiners Mark, Digger, and Tim delve deep into the case of the most prolific and elusive bootlegger of the Prohibition era. Declared Public Enemy Number One by the government, Bill McCoy's outlaw mission was about a lot more than just fame and fortune.
Runtime: 45 minMoonshiners Mark, Tim, and Josh drive the notorious Thunder Road in Dawson County, Georgia, to investigate the murder of Lightning Lloyd Seay, a notorious bootlegger turned pioneering stock car racer who was killed over a few bags of sugar.
Runtime: 45 minMoonshiners Henry Law, Tickle, and Tim revisit Operation Lightning Strike -- a massive federal anti-moonshine action. Targeting Franklin County, Virginia, the so-called "Moonshine Capital of the World," its aftermath left deep scars in the community.
Runtime: 42 minFor legendary outlaw Popcorn Sutton, freedom means answering to a higher law, making tax-free liquor as his forefathers did. But now that Popcorn's in the government's crosshairs, no moonshiner in history has ever felt more persecuted by the law.
Runtime: 44 minTim, Tickle, Mark and Digger deploy hard-won lessons from backwoods tradition to get away with making and bootlegging illegal moonshine. However, on the other side of the fence, law enforcement uses their own tactics and tech to catch them in the act.
Runtime: 44 minNo overview available.
7 episodes
As the season approaches, moonshiner Tim and his partner Tickle search Appalachia for the perfect site to set up his operation. Law enforcement agent Jesse Tate is on the hunt for his first big arrest, but runs into a dangerous web of counter-surveillance.
Runtime: 42 minMoonshiner Tim and his partner 'Tickle' perform a sacred rite that is rarely captured on film - firing up their still for the first time. Everything goes smoothly, until an emergency hits. Meanwhile, law enforcement agent Jesse Tate pursues a hot tip.
Runtime: 42 minEquipment failure and an intruder threaten Moonshiner Tim and his partner Tickle's first run of moonshine. Law enforcement agent Jesse Tate busts a nip joint. Moonshining legend Popcorn Sutton runs some 'shine the old-fashioned way.
Runtime: 42 minMoonshiner Tim and his partner Tickle soup up Tim's hot rod when they are forced into a daring, daytime bootlegging run. Meanwhile, a hurricane threatens the still site. Then, a new bootlegging biker legend sets out on an 800 mile run.
Runtime: 42 minWith the leaves falling, Moonshiner Tim makes a risky move and adds a second pot to the still site to double his profits. Tickle has a bad accident - and Agent Jesse prepares for the mother lode of all busts.
Runtime: 42 minIn this season finale, one moonshiner will come to an untimely end. Tim and Tickle risk it all, running 'shine day and night, making more money than Tim's ever made. Agent Jesse makes his biggest move of the season when he ambushes an active still site.
Runtime: 42 minIt's the dead of winter in Appalachia, and moonshine season is months away. Moonshiner Tim and his partner Tickle are planning a daring 100-mile bootleg run capped with a risky midday moonshine transfer - something Tim rarely does.
Runtime: 42 minNo overview available.
12 episodes
Moonshine season in Appalachia has begun. Tim and Tickle are back, as we are introduced to some old school shiners - all looking to grab a piece of a $100 million dollar jackpot – tax free. But with a new lawman in town, everyone will be watching their backs.
Runtime: 42 minA breakthrough is made on Josh and Bill's underground still; Mark and Jeff build a copper still.
Runtime: 42 minJim Tom helps Mark and Jeff repair a broken still; Mark hunts a wild hog.
Runtime: 42 minA storm threatens Josh and Bill's underground still; Tickle goes rogue.
Runtime: 42 minTickle recruits a new partner and tries to find a new site after splitting from Tim; Mark, Jeff and Jim Tom start work on a second still; deputy sheriff Chuck infiltrates a moonshine operation.
Runtime: 42 minTickle builds a new still. Josh gets angry when he damages the nearly completed underground still site. Mark and Jeff make a risky move when they sell some of their product in town. Jim Tom teaches Jeff's son Lance how to measure the alcohol by volume concentration of moonshine.
Runtime: 42 minJosh and Bill find mold in their underground still; Jeff's wife and son set up a second still.
Runtime: 42 minTickle gets busted by an angry landowner, while Tim devises an ingenious new hiding spot for his back-up stash of shine. Then, Josh & Bill get into a bone-breaking fight at their new still site. Also, Mark bootlegs moonshine by canoe in the dead of night.
Runtime: 42 minGunfire erupts in the bamboo patch just as Josh & Bill fire up their still for the first time this season. Meanwhile, Jeff, Mark & Jim Tom run a batch of President George Washington's rye whiskey. Then, Tickle hits the skids when his still is sabotaged.
Runtime: 42 minTim searches for 200 gallons of moonshine in a lake; Tickle finds his former helper; Jeff protects his still from an intruder; Mike uses horse manure for something other than gardening.
Runtime: 42 minTickle asks Tim for help; Jeff, Mark and Jim Tom battle a swarm of yellow jackets; and Josh rescues Cutie Pie.
Runtime: 42 minIn this season finale, one moonshiner will go down. Tickle devises a bold but risky plan to sell Tim's shine. Then, Josh & Bill's still site is compromised while Jeff, Mark & Jim Tom brazenly run three stills. Finally, Deputy Sheriff Chuck makes his move.
Runtime: 42 minNo overview available.
13 episodes
It's the start of moonshine season! Moonshiners Jeff and Mark, and partners Josh and Bill hit the ground running. Meanwhile, veteran shiner Tim Smith will make a life-changing move, and Tickle is forced to realize that his time to shine has just begun.
Runtime: 42 minMark and Jeff clear their remote North Carolina still site, while an argument between Josh and Bill threatens to destroy their partnership. Tim has a tough time adjusting to moonshining in a legal Kentucky distillery, and Tickle takes a road trip.
Runtime: 42 minMark and Jeff struggle to set up their remote still site, while Josh and Bill are desperate for cash to build a new copper still. Tensions run high in the Kentucky distillery with Tim and his partner Steve, and a new moonshiner appears in Mississippi.
Runtime: 42 minTim Smith hires a person with a checkered past to help at the distillery in Kentucky. Tickle learns how to make moonshine in a copper pot still from one of the best. In North Carolina, Jeff and Mark are surprised by an unexpected visitor.
Runtime: 42 minIn North Carolina, Jeff and Mark must pay hush money to the property owner of their still site, while veteran shiner Jim Tom helps Wayne perfect his moonshine recipe. In Virginia, Tickle encounters bad luck when he starts bootlegging his own shine.
Runtime: 42 minTickle bootlegs at night, while Wayne comes up with an ingenious drop-off plan for his own bootleggers. Equipment failure threatens the production of Tim Smith's legal moonshine, and Josh and Bill finally begin their first run of strawberry brandy.
Runtime: 42 minJosh and Bill are forced back to their day jobs after their shine runs blue. Chico, under financial stress, makes a hard decision that could risk it all. Tickle struggles to keep Tim's old territory supplied. Mark and Jeff move their liquor.
Runtime: 42 minTim reaches a milestone with his first bottled batch of shine. Jeff and Mark suspect a rival in their territory. Chico takes a risk that could cost him everything. Josh and Bill's only hope at financing their shine operation is to consider bootlegging.
Runtime: 42 minTim enlists Tickle's help to investigate his new still hand, Chico. Josh and Bill take on new risks as they try to stay alive in the moonshine game, as bootleggers. Jeff, Mark and Lance look to take out the competition.
Runtime: 42 minTickle goes undercover to learn what Chico has been doing; Josh and Bill travel to a music festival; Mark and Lance seek to eliminate the competition.
Runtime: 42 minJosh and Bill suffer the consequences of bootlegging. Darlene goes against her best instinct and lights up her still indoors. Jeff, Mark, and Lance find their competition is still out there. Tim takes final measures to protect his legal shine business.
Runtime: 42 minJeff and Mark look to cash in on one final run of the season. Tickle and Chico's still site is compromised. Mike is desperate to complete his New Orleans order, and turns to Darlene. Josh and Bill might get to sell some of their own liquor after all.
Runtime: 42 minJeff and Mark reach a roadblock; Deputy Chuck is in hot pursuit; Mike travels to finish off his biggest sale of the season; Tickle attracts unwanted attention.
Runtime: 42 minNo overview available.
14 episodes
Tim is on the run after his operation was set on fire. Jim Tom prepares for his second coming as a moonshiner. Tickle & Tyler take their partnership to a new level. Josh & Bill sell last year's surplus shine. Jeff & Mark survey an indoor still site.
Runtime: 42 minTickle and Tyler need to fix a bad feed line and get back to work at the moonshine cave. Jim Tom and Roy build the still that will carry them to greatness. Josh and Bill are sidelined with a crushed still. Sheriff’s Deputy Chuck gains ground on Lance.
Runtime: 42 minJosh & Bill pick up the pieces of their broken still. Lance tries to brew a moonshine game changer as Sheriff's Deputy Chuck closes in. Tickle gets stranded miles from civilization. Tim sets out from Kentucky in search of greener pastures.
Runtime: 42 minJosh and Bill rebuild bigger and better. Lance takes a risk on a new kind of whiskey, while Jeff and Mark prep their indoor still site. Tickle and crew battle the elements in Kentucky. Tim gives the North Carolina distillery a backwoods makeover.
Runtime: 42 minTwo former still hands of moonshine legend Popcorn Sutton emerge from the shadows. Tim learns that getting out of the illegal liquor business doesn’t get you out of the woods.
Runtime: 42 minTickle nails down a stash spot. Josh and Bill butt heads in the backwoods. Jim Tom and Roy are back in action. Mark and Digger's still goes from old school to state-of-the-art. And Mark and Jeff put the bells and whistles on their new shine spot.
Runtime: 42 minMark & Jeff feel the heat as the law closes in. Tim's plan to give a backwoods makeover to Troy's distillery will cost him big. Tickle flirts with disaster as he tries to sell his Kentucky made white lightning.
Runtime: 42 minTickle has his hands full keeping track of his liquor and Chico and Tyler are becoming suspicious. Bill and Josh build an underground bunker to hide their shine. Tennessee shiners, Mark and Digger, test an invention that could revolutionize moonshining.
Runtime: 42 minJosh and Bill have a close call with authorities; a new lawman visits two shiners in Tennessee; Tickle learns a lesson the hard way.
Runtime: 42 minJosh and Bill have a triple batch run; Tickle makes a sacrifice to save his partnership; Tim is ready to see if the Asheville distillery can produce his moonshine.
Runtime: 42 minThe final weeks of shine season are here. Josh & Bill's liquor gets stuck six feet under. Chico & Tyler brew a sweet & sticky moonshine game-changer. Tickle gets trumped by his old buddy. And Mark & Jeff's first sale on the water ends in disaster.
Runtime: 42 minJosh and Bill secretly sell their shine; Tim returns to Virginia to fill an order; Mark tries to make a delivery by boat; Tickle's deal nearly breaks down.
Runtime: 42 minTickle takes risks to stay true to his old partner; Josh and Bill make a last run in the woods; Mark and Digger's season is in danger when their deal backfires.
Runtime: 42 minIt’s last call in shine country. Deputy Chuck takes to the water to catch Mark red-handed. Tim & Tickle work together to make a rush delivery of 2,000 cases of liquor in their home state. The cops close in on Josh & Bill with shocking consequences.
Runtime: 42 minNo overview available.
18 episodes
In the Season 5 premiere, moonshine is in demand and the law is on the hunt. Included: Tim faces a dilemma that jeopardizes his legit business; Jeff, Mark and Lance aim to double their profits; and Josh and Bill find themselves on shaky legal ground.
Runtime: 42 minMark and Digger come up with a revolutionary still design in the first weeks of shine season, during which the outlaws are eager to turn a profit before the cops close in. Josh and Bill's first run leaves a bitter taste. Jeff, Mark and Lance scope out the competition.
Runtime: 42 minShiners attempt to stay off the grid as the outside world encroaches on the backwoods. Tim breaks the news about the fate of Climax Moonshine. Jeff, Mark and Lance search for a new site before rivals can grab hold of the market.
Runtime: 42 minShine season is in full swing as Josh & Bill find themselves with no still, no home base and no shine. Mark & Digger enlist a whiskey legend to find out why their first run went awry. Mark, Jeff & Lance undertake construction on an ambitious still site.
Runtime: 42 minWeeks into moonshine season, Josh & Bill race to finish their still site and make their first run. Intruders interrupt Mark & Digger's rye test. A deadly disaster leaves Tim rattled and rethinking his plans to expand.
Runtime: 42 minChristmas in Appalachia finds the shiners embracing the Yuletide spirit as they gather with friends and loved ones, wrap themselves with new traditions and create new flavors of liquor.
Runtime: 42 minIt's one step forward and two steps back for Josh and Bill as they near the completion of their bunker. Meanwhile, Jeff, Mark and Lance are $6000 in the hole after losing a batch of mash before starting work on their Highland Scotch.
Runtime: 42 minMark and Digger craft 150 gallons of brandy with Jim Tom's help and must get it into the hands of their customers.
Runtime: 42 minIn North Carolina a behemoth threatens to undo months of construction for Josh and Bill. A nocturnal prowler threatens Patti and David's clandestine operation and battle lines are drawn in Kentucky as Chico and Tyler clash over creative differences.
Runtime: 42 minAs the summer winds down, the shiners double their efforts to make a profit. Tim Smith heads out on a quest to dominate the international shine market.
Runtime: 42 minPatti and David work on a fiery, new brew. Elsewhere, the feud continues between Josh and Bill.
Runtime: 42 minIt's the final weeks of summer and shiners are putting it all on the line. Tim must create a way to fill a massive international order and it’s judgment day in Virginia as Tickle puts on a brave face for court.
Runtime: 42 minThe stakes get higher as shine season nears its end. Mark and Digger leave disaster behind for a new still site as Patti and David's jalapeno whiskey drives them to sell in unfamiliar territory.
Runtime: 42 minJosh is down his right hand and his right hand man. Snags at the distillery have production at a halt and Tim's future in jeopardy. Meanwhile, Chico and Sandra set out on horseback for some mountain shining.
Runtime: 42 minChico & Sandra are anxious to get back in the saddle and make their first run. Tim's behemoth tank might not be the ticket to fulfilling the Poland order after all . With Jim Tom by his side, Josh churns out a family heritage spirit.
Runtime: 42 minPatti & David rush to sell off their stash before a local fracking operation ends their season in a bust. Jeff, Mark and Lance hope that a classic recipe will save their season. A calling card from the law may bring Mark & Digger's season to an end.
Runtime: 42 minIt’s last call in shine country. Tim is thousands of cases of shine away from delivering the order of a lifetime. Mark & Digger receive the surprise of their lives in the middle of a shine sale. Josh is working on one last score and making amends.
Runtime: 42 minJosh aims to take his dirt track skills to the next level with the help of a speedway pro. Tyler searches for the perfect bootlegging car. Mark & Huck take their haul off-road to deliver across state lines. Mark & Digger aim to revive a heritage car.
Runtime: 42 minNo overview available.
18 episodes
It's moonshine season in Appalachia. Josh has hit the ground running but working solo can lead to catastrophic results. And former outlaw Tim Smith is training his son JT to help run his legal outfit.
Runtime: 42 minPatti & David scramble to locate a clean water source for their operation. Mark Rogers ventures into unfamiliar territory to secure new buyers. Mark & Digger use an old moonshiner's trick to spook intruders from their still site.
Runtime: 42 minJosh finds himself in desperate need of help following a catastrophe and Chico and Sandra's moonshine partnership puts strain on their relationship. Mark and Digger get innovative with their still, but the operation attracts an unwanted visitor.
Runtime: 42 minA rookie mistake could ruin Josh and Chuck's operation and Tim travels across the Atlantic to teach an old Irish distillery about making moonshine. Mark and Digger's mash test is interrupted by an unwanted visitor.
Runtime: 42 minMark and Digger struggle with a special recipe for a shine legend. Big Chuck tries to redeem himself after destroying Josh's operation. Chico and Sandra continue working on their still site, but disaster strikes.
Runtime: 42 minIt's Christmas time in shine country! Mark & Digger get in the holiday spirit by playing Santa Claus for kids in need. Patti & David prepare special treats for a festive holiday feast. Bill and friends prepare for Christmas caroling the Carolina way.
Runtime: 42 minTim needs to rescue his operation, challenging the laws of nature and time. Mark and Digger implement a high tech addition to their operation that could double their output, if it doesn't blow them up. Jeff and Lance make a once banned liquor.
Runtime: 42 minJosh and Big Chuck find a new still site in hopes of reviving their season; and Mark and Digger test their still design. Later, Mark and Mike check out new territory.
Runtime: 42 minTim Smith aims to put a whiskey time machine to the test; Chico and Sandra switch gears with a new recipe in hopes of jump-starting their stalled season; Mark and Digger opt to experiment with distilling an old classic on their high-speed rig.
Runtime: 42 minJosh and Chuck work to reclaim their place at the top. Later, money threatens an old partnership for Jeff, Mark and Lance; and Mark and Digger craft a special brew for a high-rolling customer.
Runtime: 42 minWith liquor stockpiled, Carolina shiners Josh and Big Chuck start digging for a new stash site. The pressure's on as backwoods distillers Mark and Digger haul 60 gallons of premium gin to Nashville the sale of their career. In the Louisiana swamplands, father/daughter duo Patti and David follow nature's harvest to make a sweet new brew.
Runtime: 42 minMark and Digger bring in a moonshine legend to rev-up production; Josh and Chuck turn to an old power source to prolong their operation; Chico and Sondra gear up for their first big sale of the season; Tim puts money on the line.
Runtime: 42 minJeff and Lance attempt to salvage their absinthe recipe; Mark puts his new partner to the test; backbreaking labor and a lack of profit threaten to leave Josh up the creek without a paddle or a partner; Patti and David lack their key ingredient.
Runtime: 42 minAn ingredient has Josh and Chuck ready to quit the biz; Mark and Digger band together with JB to run their signature spirit; Tim puts his turbo-aged whiskey to the test; and Chico and Sondra have their sights on a new brew.
Runtime: 42 minJosh and Chuck struggle to finish winterizing their site; Mark and Digger bring their two-pot still out of retirement; Mark and Mike have enjoyed a string of successful runs, but delivering the goods could land them in the crosshairs of the law.
Runtime: 42 minWinter closes in and shiners aim to finish their seasons strong; Mark and Digger clash with the law; a breach from an intruder leaves Josh and Chuck deep in debt; Chico and Sondra's operation is burned.
Runtime: 42 minJeff, Mark and Lance head their separate ways; Tim gets to spend time with an old friend; Patti and David end their season with a boatload of shine.
Runtime: 42 minJeff, Mark and Lance's legendary partnership comes to a bittersweet end.
Runtime: 44 minNo overview available.
18 episodes
Moonshine season is back and the demand for white lightning is higher than ever. Tim Smith has a visitor from his outlaw past, Mark and Digger get a sign from above in Tennessee, and Josh's favorite still hand has a brush with death.
Runtime: 42 minMoonshine season is underway & shiners are eager to get product to market. Josh mashes in while awaiting Cutie Pie's fate. Mark and Digger struggle with materials building an experimental 3-Pot still. Chico and Sondra build a still high in the trees.
Runtime: 42 minMoonshine setbacks are the order of the day. Josh hopes to take on a partner while Mark and Digger erect the cornerstone of their massive 3-pot still. Patti and David hunt for clean swamp water and Mike works solo to fulfill and order.
Runtime: 42 minIn Tennessee, Mark and Digger are ready to test out their 3-pot still. Chico and Sondra employ a four legged still hand. Josh rides under the radar in South Carolina. And Tim hopes to teach JT about his backwoods roots.
Runtime: 42 minAfter a disastrous first run Mark & Digger seek redemption on their 3-pot still. Tim enlists Tickle as JT's moonshine mentor. Patti & David build a second still in hopes of doubling their production & Lance tries to regain Jeff's trust running solo.
Runtime: 42 minMark and Digger test yeast strains to get the most out of a new shine recipe. Tim and JT visit moonshine legends. Mark Rodgers sets up a new still site and runs without a partner. Chico and Sondra start their season with a run of strawberry banana brandy.
Runtime: 42 minIn North Carolina, Mike brings back an old family shine recipe. JT is eager to start running on his own. Mark and Digger try to troubleshoot a stalled fermentation while Patti and David deal with a deadly intruder at their still site.
Runtime: 42 minIn the Great Smoky Mountains, Mark and Digger recruit a retired shiner. In South Carolina, Josh and Chuck run an old family recipe. In Tennessee, Lance enlists the help of a bootlegger to move his product. And in Kentucky, Sondra has to think fast.
Runtime: 42 minIn Virginia, Tickle mentors JT at Belmont Farm while Mark & Digger receive an impossible shine order. In Louisiana, Patti & David secure their still site after spotting a deadly intruder, and Lance & Jeff scramble when their bootlegger goes missing.
Runtime: 42 minTim tries a centuries old method for finding water. In Tennessee, Mark & Digger source ingredients for a unique liquor that could make their season. As pressure mounts, Mark & Mike reunite while Chico and Sondra risk it all in Kentucky
Runtime: 42 minIn the Great Smoky Mountains, Mark & Digger prepare for the first run of hillbilly grappa. In Louisiana, Patti & David bootleg on the bayou. At Belmont Farms, an experimental shine recipe mashes in while Mike seeks out a new still hand in Tennessee.
Runtime: 42 minOn the cusp of his biggest moonshine deal yet, Josh embarks on a harrowing cross-country delivery. Rain threatens the final run of a special seasonal shine recipe. America's first "Shiner in Chief" inspires a top dollar batch of malted rye whiskey.
Runtime: 42 minJosh must make good with a biker gang after a trailer fire leaves them empty handed. Tickle's first run of legal rye whisky tempts him to return to the illegal side. In Louisiana, a sassafras shine experiment puts a massive delivery at risk.
Runtime: 42 minApproaching a massive season sale, Josh becomes a mad moonshine scientist. Mark and Digger scramble to complete a technically challenging run while Mark risks a solo run of sour mash whiskey. Patti and David hit the Gulf for their biggest sale yet.
Runtime: 42 minMark & Digger confront a shiner who's been edging into their territory. Red and blue lights flash. Josh makes a split second decision. Lance hopes a big sale could rectify past bootlegging blunders while Mike risks his sale, reputation and freedom.
Runtime: 42 minTim considers a permanent role for Tickle at the Distillery, while Sondra convinces Chico that a unique recipe will seal their season. Lance surprises Jeff with an unorthodox moonshine ingredient, and Patti and David risk a supersized mega run.
Runtime: 42 minIn Tennessee, Mike sets himself up for a career high with a run of specialty liquor but faces a devastating setback. In the last run of the season, Sondra takes charge, and Rodgers tampers with his final run in an attempt to cash out
Runtime: 42 minIn this explosive season finale, backwoods rivalries reach the breaking point! Cops stop Mark and Digger during their last big bootleg. Josh risks a $20K sale with an unreliable biker gang, and Mike lights the fuse on an Appalachian turf war.
Runtime: 42 minNo overview available.
24 episodes
It's Christmas in Appalachia and Tim Smith is 4000 miles away in Alaska making a special delivery to his northernmost customer. In Tennessee, Mark and Digger cook up a plan to make a holiday run of liquor for two legendary shiners from a bygone era.
Runtime: 42 minMoonshine season is on and the shiners must step it up to stay ahead of big liquor and the law. A 100mph wipeout puts Josh's operation in jeopardy, Tim takes a risk on rye, and Mark and Digger are hell-bent on backwoods justice after Mike's betrayal.
Runtime: 42 minTensions boil over in Tennessee as Mike must answer for blowing up Mark and Digger's still. With Tickle in jail, JT answers the call when two outlaw shiners show up looking for help in the woods. Josh faces more bad news in the form of a bear.
Runtime: 42 minLegal shiner Tim finds himself on the wrong side of the law after son JT spots an agent near a still site. Mike designs a unique still to make high-dollar shine. Mark and Digger make an in-town run and Josh discovers what bears do in the woods.
Runtime: 42 minTen years after Popcorn Sutton's death, his widow reveals a clue that could lead Mark and Digger to a hidden stash. Mike must gin up his brandy game to pay off his debt to Mark and Digger. Donnie and Teresa build a secret still in a Kentucky cave.
Runtime: 42 minBooted off his backwoods still site, Josh turns to his stock-car racing roots to invent a whole new way of making moonshine. Old-timer JB comes to the rescue as Mark and Digger fall short on a run. Mark Rogers faces a close encounter with the law.
Runtime: 42 minWhen their still site gets compromised, Virginia shiners Henry and Kenny enlist the help of bootlegging legend Amos Law. To pay off his debt to Mark & Digger, Mike runs his still to the breaking point. Tim doubles down on JT and Tickle's double rye.
Runtime: 42 minMidway into the season, America's top moonshiners gather to deal with unfinished business. Mike tells his side of the Mark & Digger feud. Josh reveals scars from his checkered past, and the shiners put their skills to the test in a whiskey showdown.
Runtime: 42 minMark and Digger's new apprentice proves talent can't be taught. Josh tempts fate converting a new race car trailer into a mobile moonshining masterpiece. Mark Rogers enlists a retired lawman to bootleg 30 gallons of shine into a music festival.
Runtime: 42 minAs Josh gets set to fire up his hidden mobile still at a biker rally, law enforcement gets wise to his illicit plan. Mark & Digger's backwoods potato vodka hits a sweet spot. Short on payback cash, Mike and Daniel invent a new way to get out of debt.
Runtime: 42 minTracking down an old-time bootlegger, Mark and Digger uncover treasures Popcorn Sutton left behind. In debt, Mike and Daniel engineer a split pot still to upgrade their shine, and its price. Patti and David convert pontoons into a bayou still site.
Runtime: 42 minFast cars collide with backwoods tradition as Moonshiner Josh Owens puts pedal to the metal on the Carolina Dragway. Gasser rules mean vintage cars and parts only, but in skilled hands heritage pays off in horsepower. These gearheads race for glory.
Runtime: 42 minJosh debuts his mobile still at a North Carolina biker rally. In the Great Smoky Mountains, Mike gets burned by a taste of his own medicine. There's a reason Franklin County, VA is the Moonshine Capital of America, and someone there is above the law.
Runtime: 42 minMark and Digger's first run of barrel-aged bourbon gets interrupted by a bear. Scaling up Tickle's double rye tests Tim's backwoods engineering. Mark Rogers builds a malt house to make corn whiskey. In Kentucky, Donnie and Theresa come up short.
Runtime: 42 minMark and Digger find a decade-old jar of Popcorn Sutton's shine and vow to re-create their mentor's infamous last run; with help from old-timer JB Rader, they rebuild Popcorn's pot still and recount the antics of Appalachia's most legendary outlaw.
Runtime: 42 minMoonshiners share their tricks for running shine and how they avoid the long arm of the law. Tim reveals a visit with Tickle behind bars, and Mark & Digger reveal an unexpected twist in their search for Popcorn Sutton's shine, stashed a decade ago.
Runtime: 42 minWhen a dead drop goes sideways, Mark Rogers deploys backwoods justice to straighten out a thief. Kelly's massive sorghum haul puts Mark and Digger's pot stills to the test. Mike & Daniel's clear apple pie has buyers calling from across county lines.
Runtime: 42 minA year behind bars, Tickle transfers to Culpeper County, and Tim concocts a plan to get him out. Breaking the shiner code can come at a steep price for Mark Rogers. Mark & Digger's handmade vodka is on a hot streak until a cold snap puts profits at risk...
Runtime: 42 minMark and Digger's handmade vodka is on a hot streak until a cold snap threatens their run. For Mark Rogers, breaking the moonshiner code can come at a steep price. Tim Smith risks a big run of Tickle's double rye to put the woods back into his shine.
Runtime: 42 minMark and Digger build a hillbilly hack to save their handmade vodka. Pam may know more than she thinks about Popcorn's lost shine. Nothing but trouble for Josh running a still outside of the woods. Patti and David risk a seaplane bootleg on the bayou.
Runtime: 42 minTickle gets out of jail and Tim must keep him busy, but Tickle has ideas of his own. Mark and Digger make a discovery at Popcorn's boyhood home. On a midnight bootleg, Mark Rogers finds having the law on your side doesn't make you any less of an outlaw.
Runtime: 42 minTickle returns to Tim's legal distillery and discovers he's traded one prison for another. Mark and Digger unearth a trove of Popcorn's shine. Josh finds an untapped market at a biker rally, but learns the cost of entry is more than the ticket price.
Runtime: 42 minTickle’s back and funnier than ever after a year in jail; Josh, already in stitches, reveals an unexpected twist to his season, and Mark and Digger uncover how Popcorn’s shine-hoarding ways will pay off for Pam.
Runtime: 42 minA subculture of distillers across America carries on the backwoods tradition of moonshining. Now, judged by legends Mark, Digger and Tim, America's top legal and outlaw shiners go head to head to see who wins the right to be called Master Distiller.
Runtime: 42 minNo overview available.
18 episodes
When Tickle returns to the outlaw side, even Tim can't resist the call of the backwoods. Mark and Digger rediscover a lost recipe from a legend. Mike finds the ultimate secret mountain still site, if only he can build a way to access it.
Runtime: 42 minTim and Tickle return to the scene of past crimes and rediscover their passion for outlaw moonshining. Mark Rogers designs a custom pot still to double distill shine he can sell for twice the price. Mark and Digger hand-build a copper mailbox still.
Runtime: 42 minTickle mashes in his first large scale run of outlaw shine in years. Mark and Digger scramble to save their Popcorn legacy mash from runaway livestock. Mike ditches Daniel for a new full-time partner. Mark and Huck double their proof and their price.
Runtime: 42 minTeaming up with a former competitor, Mark and Digger sell their legacy shine in a neighboring county. Mike and Jerry double their shine output only to find customers are getting their shine from another source. Mountain man Mark tracks an intruder.
Runtime: 42 minMark and Digger attempt their first backwoods miracle, turning wedding cake into moonshine. Tickle scrambles for cover when aerial surveillance threatens a return to jail. And Appalachia's most accident-prone shiner is back operating heavy machinery.
Runtime: 42 minJosh breaks into his secret stash to build a new still site, and breaks out his shotgun when a drone invades his airspace. Daniel hits the jackpot selling for Mark & Digger, while Mike finds his steady customers mysteriously less thirsty than usual.
Runtime: 42 minTim devises a plan to make backwoods shine with Tickle for the first time in years. Short on patience and a key ingredient, Mark and Digger's bootleg operation comes under threat. In a series first, two Tennessee shiners get busted by cops on camera.
Runtime: 42 minTickle's carpentry skills shine as Virginia outlaws plan a risky mod to their still. Mark and Digger take a big swing on a small ingredient that can't pass the sniff test. Josh digs deep and uncovers the worst way to foster a toxic work environment.
Runtime: 42 minTickle answers the call when Josh needs help salvaging an abandoned submarine still and his season; Mark and Digger take on a specialty bourbon made from Indian corn; facing jail time, Van and Ewok gamble their freedom for another run.
Runtime: 42 minMark and Digger attempt to rescue a former apprentice from a moonshine calamity. An unknown competitor invades Mike's turf, forcing him to change his shine strategy. Mark and Huck bank on backwoods survival skills to fuel their high-proof run.
Runtime: 42 minTickle announces his engagement and Tim discovers why his best friend can't quit the outlaw side. Unable to sell any shine, Mike attempts a long-distance bootleg that puts him in the crosshairs of the law. Josh bets that Sin City needs one more vice.
Runtime: 42 minTickle and Tim put fire to their first backwoods run in a decade. With 250 gallons of mash on the brink of expiring, Mark and Digger torpedo their own operation. A minor oversight for Josh triggers a domino effect that threatens his entire site.
Runtime: 42 minA young outlaw with an old pot still earns an apprenticeship with Mark and Digger. Mountain man Mark tackles a week-long run to hit an $18K order that includes special delivery. In a desperate attempt to fix his worm barrel, Josh dives in headfirst.
Runtime: 42 minTickle and the Laws infuse anxiety-reducing CBD into their shine but the science is anything but stress-free. Josh digs into his secret stash to cure his subterranean blues. A mystery bootlegger dominates Mike's turf and it's about to get incendiary.
Runtime: 42 minMark and Digger head down to Georgia and uncover "Elvis," Popcorn Sutton's most prolific still. Mike plots payback after discovering a rival's liquor stealing his customers. Tim and Tickle are torn over what to do with their new backwoods shine.
Runtime: 42 minMike and Jerry confront Daniel about how their rival's liquor is invading their territory; Tickle, Henry and Kenny scale up their CBD-infused moonshine operation; a new bootlegger makes Mark and Digger an offer they can't refuse.
Runtime: 42 minTickle gets a life sentence and Appalachia turns out for his first walk down the aisle. Mark and Digger risk delivering strong shine and sweet justice. Josh smashes obstacles that stood in his way all season. Mike gets a taste of his own medicine.
Runtime: 42 minTickle introduces a new Mrs. Tickle; A top spirits expert scores the shiner’s shine.
Runtime: 42 minNo overview available.
20 episodes
With national supply chains disrupted, Mark and Digger unearth a ton of free ingredients, Tickle helps Josh build a submarine still farm and Mike designs a first-ever backwoods column still, perfect for endless runs of high-quality low-cost liquor.
Runtime: 42 minWhen Josh lands a windfall of peaches, he and Tickle forge a peach brandy-making alliance.
Runtime: 42 minWith his partner in quarantine, Digger has much more on the line than shine. Mike and Jerry's moonshine Frankenstein turns on its creators.
Runtime: 42 minMark and Digger deploy an old-world innovation to bring their barrel-aged reserves to market, while Tim attempts to make Tickle's CBD moonshine on a commercial scale.
Runtime: 42 minTickle and the Laws unleash a 700-gallon run on a whisper-quiet steamer still. Mark and Huck traverse Appalachia's roughest terrain to run liquor with moonshine legend Jim Tom. Mike and Jerry engineer a high-tech solution to a backwoods problem.
Runtime: 42 minMark and Digger's plan to employ an out of work friend backfires on payday. Tim invents a low-cost way to make his first single-malt moonshine. With their backwoods column still cranking out liquor, Mike discovers Jerry isn't carrying his own weight.
Runtime: 42 minMark and Digger attempt oatmeal raisin shine for a high-flying Nashville customer; Mike and Jerry find themselves under the gun when they over deliver on proof to a biker gang; Mark and Huck forge a lifeline to old-time shiners deep in the mountains.
Runtime: 42 minAs Tickle and the Laws start a massive rye run, a mysterious tip results in too much of a good thing. Jerry gets rushed to the hospital and Mike finds himself shorthanded. Tim innovates a backwoods process for his single-malt shine.
Runtime: 42 minAfter Mike asks the wrong shiner for help, Mark and Digger land a skilled new partner. On a mountain run, Mark and Huck nearly meet the barrel of a gun. Jerry attempts a comeback as a land sale forces him and Mike to abandon their column still site.
Runtime: 42 minFacing more rye and apples than the Laws can run, Josh moves his steamer still to Virginia and Tickle adds smoke to the fire. Mark and Huck help Jim Tom turn cherries into shine. Mike and Jerry risk a huge run in the barn of an unsuspecting farmer.
Runtime: 42 minA Mason jar shortage puts a lid on Mark and Digger's distribution plans.
Runtime: 42 minMark converts a free load of sugar beets into high-proof moonshine.
Runtime: 42 minTim and Tickle's friend Howard recreate the first whiskey made in America.
Runtime: 42 minTickle and the Laws attempt to produce freeze-distilled apple liquor.
Runtime: 42 minTickle and the Laws invent a new recipe with master distiller Richard Landry. Mark and Digger crack their thousand jar problem while mashing in their most profitable run in years. Tim and Howard make a ceramic still to rediscover a colonial whiskey.
Runtime: 42 minJosh gains access to a cellar still site, but even help from the Laws can't keep trouble from surfacing. Mark and Digger innovate a way to cut the cost of water cooling, and bayou shiner Richard makes a medicinal moonshine from wild-grown manglier.
Runtime: 42 minMark and Digger discover a rare limestone spring to make Tennessee Whiskey.
Runtime: 42 minJosh drives a tractor trailer full of stills across state lines to help Tickle and the Laws run two tons of malted corn; Mark and Digger christen their own secret Tennessee Whiskey distillery; Richard builds a copper Virginia-style submarine still.
Runtime: 42 minJosh, Tickle and the Laws build a still farm the likes of which Virginia hasn't seen since the heyday of Amos Law. Jerry misses a day of work and Mike lets down his guard. Mark and Digger discover a rival moonshiner faces a reckoning with the law.
Runtime: 42 minIn the season finale, with eight stills running full tilt, Tickle enlists Mrs. Tickle to stash too much shine. Mark and Digger devise a way to age their Tennessee whiskey at sea. Tim gets drawn into an epic bootleg, while Mike and Jerry face the law.
Runtime: 42 minNo overview available.
21 episodes
Mark and Digger get raided by cops forcing them to flee across state lines. Tickle and the Laws assemble a new mega operation as Josh heads their way with a truckload of fruit. Mike and Jerry build the courage to return to the scene of their own crime.
Runtime: 42 minJB leads Mark and Digger to the secret site of Popcorn Sutton's infamous last run; Mike and Jerry's attempt to make a still from a used whiskey barrel blows up in their faces; Tickle, Josh and the Laws get ambushed, forcing them to run for the hills.
Runtime: 42 minTickle and the Laws escape from a raid on their still site only to discover that Josh is missing; Tim and Howard tackle a gas shortage with a high-proof solution; Mike and Jerry rebuild their oak barrel pot still after blowing up their first attempt.
Runtime: 42 minMark and Digger hit a wall transporting Tennessee water to Popcorn's North Carolina still site. Mark and Huck attempt to make fortified wine the old-fashioned way - with their feet.
Runtime: 42 minWhen Mark and Digger ask to run on commercial property, the answer is as shocking as the results. Mike and Jerry turn blueberries into top-shelf brandy, but it's the mash that's worth celebrating. Richard chases the green fairy to make backwoods absinthe.
Runtime: 42 minMark and Digger attempt to reroute a limestone creek over a mountain and onto private property; Mike drops a bombshell on Jerry while making backwoods blueberry champagne.
Runtime: 42 minMark and Digger retrieve their sea-aged whiskey only to discover how easily it slips through their fingers. Richard and Craig run into trouble upsizing absinthe production. Tickle and the Laws look to moonshine history to get their season on track.
Runtime: 42 minMark and Digger search in an unlikely location for the ideal spot to sea-age their Tennessee Whiskey. A wrong turn earns Josh his next broken bone. When Jerry gets rushed to the ER, his partner is forced to figure out a complex recipe without him.
Runtime: 42 minMark and Digger revisit the abandoned theme park of their misspent youth and convert a carnival ride into a whiskey-aging machine.
Runtime: 42 minMark and Digger make a high-proof version of a favourite southern dessert; Amanda wows Mark and Huck with a new method to infuse flavour into shine.
Runtime: 42 minMark and Digger make a high-proof version of a favourite southern dessert; Amanda wows Mark and Huck with a new method to infuse flavour into shine.
Runtime: 42 minAmanda helps Mark and Huck use science to infuse fresh-picked pears into their traditional corn shine. Richard teams up with Mark and Digger to make cherry cognac.
Runtime: 42 minTim treks to the town of Tequila in search of the moonshine of Mexico; Tickle, Josh and the Laws build an assembly line of submarine stills for a large-scale run of pricey cherry shine; Mark and Digger take backwoods rye to a whole new level.
Runtime: 42 minMark and Digger break the sound barrier finishing a run of straight rye for a Southern Rock customer; Richard makes a Big Easy classic for a demanding New Orleans chef; Jerry gets his shine groove back helping Mike reinvent a taste of the South.
Runtime: 42 minMark and Digger team up with Danielle Parton to run the first moonshine in decades on her legendary family property. Tim heads to the highlands of Jalisco to harvest blue agave to run Tequila. Richard invents a flammable recipe for a New Orleans chef.
Runtime: 42 minWhen Josh moves into a remote farmhouse, Tickle and the Laws help devise an underground transport operation.
Runtime: 42 minTim heads south to Oaxaca to uncover centuries-old secrets of making Mezcal; with costly sweet corn mash about to expire, Jerry jury-rigs auto parts to help speed the flow of liquor; Richard and Craig attempt a crystal-clear Bloody Mary moonshine.
Runtime: 42 minWhen Digger scores a tank of fresh milk, he and Mark attempt to solve the mystery of turning milk into moonshine; Tickle and Josh ramp up underground operations at the Law's rental house; hunting dogs invade Mike and Jerry's mountain still site.
Runtime: 42 minAmanda returns to the mountains to help Mark and Huck crack the recipe for making shine from a rare breed of corn. Tim gets hands-on making old-school mezcal with volcanic rock and a horse-drawn stone wheel. Mike and Jerry attempt to make gin from quinoa.
Runtime: 42 minDigger gets Daniel to attempt the first large-scale run of his innovative milk-based liquor recipe. Richard combines Digger's sea ageing with his own award-winning recipe to attempt his best liquor yet.
Runtime: 42 minIn the season finale, just as Mark and Digger undertake their large-scale bootleg to Nashville, the law makes an unwelcome return.
Runtime: 42 minNo overview available.
20 episodes
Josh flees the law in the wake of a fire; Richard invades Mike's turf; Mark and Digger face a police detective who is hellbent on taking them down.
Runtime: 45 minAfter losing their water source, Mark and Digger attempt to dig out a centuries-old spring; Josh tells Tickle and the Laws he can fell big timber for a 1,000 gallon still; Richard and Daniel form a Master Distiller dream team.
Runtime: 45 minEvading the law, Mark and Digger attempt to make Scotch on a Popcorn Sutton-designed pot still. Amanda joins Mark and Huck in the hills only to find all their copper stolen. Richard and Daniel deploy game cameras to protect their own valuable stills.
Runtime: 45 minFed up with canned food and hiding in the woods, Josh gets into trouble with Kenny Law. Popcorn's son proves as unpredictable as his notorious dad. Tim and Howard rediscover a lost recipe for log still whiskey invented by a Kentucky teenager in 1836.
Runtime: 45 minA police detective confronts Mark and Digger at the pump and doesn't mince words about his intent. Tickle and the Laws attempt to help as Josh's sanity erodes surviving in the woods. Tim and Howard construct a 19th century wood still from a giant log.
Runtime: 45 minMark and Digger score ten tons of sugar only to find a tracking device on their truck; Richard and Daniel devise a rum recipe to dominate the outlaw market; Mike and Jerry hit the jackpot with sweet-smelling mimosa liquor.
Runtime: 45 minWhen weevils infest Mark and Digger's pricey grain, they must get rid of the bugs without killing their malt process. Tim and Howard fire up a log still with explosive consequences. Josh breaks out of his backwoods prison only to find himself up a creek.
Runtime: 45 minIn a rare lapse of judgment, Richard implodes Daniel's $3,000 copper still. As the fire marshal ramps up his investigation, Josh makes a tough decision to flee the country. Tim's solution to a centuries-old still build is going to sting a bit for Howard.
Runtime: 45 minSeeking advice from Mark and Digger, Richard attempts to salvage the $3,000 copper still he imploded before Daniel returns. On the run from the law, Josh motors deep into the Brazilian highlands in search of a new recipe for caffeinated cachaça moonshine.
Runtime: 45 minWhen Josh finds an outlaw operation in Brazil, he gets a hands-on lesson in how quickly he can turn sugar cane into high-proof liquor. In Maggie Valley, Mike and Jerry prepare to fight back when Richard and Craig start a backwoods operation on their turf.
Runtime: 45 minJosh feels the heat when a Brazilian moonshiner pressures him to attempt an illegal bootleg run far from home. Law enforcement ambushes Mark Ramsey in his own garage. In Maggie Valley, Mike and Jerry deploy a tracking device on their newfound competition.
Runtime: 45 minAs the Maggie Valley moonshine market shifts in favor of Richard and Craig's recipes, Mike and Jerry devise a plot to push the newcomers out of town. Mark and Digger convince Killer Beaz to take on the riskiest parts of Mark's illicit activities.
Runtime: 45 minWhen Josh encounters a mysterious moonshiner in Brazil, he learns a method for making liquor that breaks all the rules. Richard and Craig take precautions to protect their operation from bears. Mike and Jerry attempt elderberry shine and light sabotage.
Runtime: 45 minTo beat inflation, Mark and Digger attempt an old-school run of liquor they can sell at a 1990s price. Danielle Parton teams up with Henry and Kenny to make legendary Franklin County moonshine. Richard and Craig discover a rival's stash house.
Runtime: 45 minFacing time on the road, Tickle asks Tim to help convert a bus into a mobile moonshine rig. Digger and Beaz scramble to save a big sale for a rising country star who happens to be Willie Nelson's granddaughter. Richard and Craig abandon their still site.
Runtime: 45 minJosh returns from Brazil only to discover an emboldened fire marshal with pressing questions.
Runtime: 45 minWith permission from 95-year-old Cecil Love, Josh and the Laws recreate old time Franklin County moonshine with Love's hidden still. Craig and Richard find a fix for their still's missing arm.
Runtime: 45 minDigger pulls a disappearing act after a combat veteran helps him with a supernatural rye apple recipe. Richard and Craig keep their mash warm in cold weather while Jerry goes into winter with some backwoods tech.
Runtime: N/A minJosh's special delivery has him convincing the Laws to try a speedy shine method he saw in Brazil. Digger and Killer Beaz cash in on a whole new market after a meeting with a Pittsburgh shiner. Mike catches wind of Richard's massive final run.
Runtime: N/A minIn the season finale, when Killer Beaz closes a sixty-gallon sale, Digger opens the door to his partner's secret. Tickle completes his mobile still build only to learn the law will stop a school bus. Mike digs in his heels and possibly his own grave.
Runtime: N/A minNo overview available.
16 episodes
Tickle launches a campaign to legalize home distilling, while Mark and Digger devise a plan to distill pallets of unsold light beer into liquor.
Runtime: 42 minAn unshackled Digger leads Amanda to where he last saw Popcorn Sutton's stainless steel still.
Runtime: 42 minDigger and Amanda's plan to distill beer in Popcorn Sutton's old still hits a wall.
Runtime: 42 minTickle unearths an exceptional source of spring water for Josh's peach brandy.
Runtime: 42 minAmanda and Kelly attempt to reinvent an Appalachian apple brandy made famous by a 500-pound woman.
Runtime: 42 minWhen Amanda tracks down a lost apple variety made famous by outlaw brandy, she and Kelly distill a liquor so extraordinary that Mark and Digger find themselves a little too deep in the bottle.
Runtime: 42 minAccident-prone Josh attempts a solo fix to his still site, while Tickle heads to the West Virginia State House to launch his legalization campaign.
Runtime: 42 minOn the mid-season finale, after losing $11,000 in stolen liquor, Mark and Digger surveil their bootlegger on a delivery to Memphis.
Runtime: 42 minOn the midseason premiere, Tickle and Carol open their new restaurant while Tickle contends with conflicting priorities; Mark and Digger enlist Amanda to improve their wildly popular hazelnut rum; Josh shocks his outlaw partners.
Runtime: 42 minUnder cover of Tickle's new restaurant and Josh's new business, the Virginia boys attempt a 500-gallon bootleg.
Runtime: 42 minMark and Digger challenge Amanda to distill brandy and grappa from the same grapes.
Runtime: N/A minMark and Digger invent a patriotic corn whiskey recipe using red, white and blue corn.
Runtime: N/A minWhen their bootlegger suggests putting shine in pods, Mark and Digger enlist Amanda to innovate a product they can sell for $5 a shot.
Runtime: N/A minWhen kitchen trouble forces Tickle to shut down his restaurant, Josh proposes they make carrot-apple moonshine to raise the $8000 needed to reopen.
Runtime: N/A minMark and Digger invent a high-proof thump keg. When news breaks that their friend Cowboy has been killed, they hurry to retrieve a barrel he was tending.
Runtime: N/A minAfter tasting their best barrel yet, Mark and Digger try their luck and make a run to rival $2,000 bourbon.
Runtime: N/A minNo overview available.
16 episodes
After Mark and Digger sell a $20,000 barrel of whiskey, they realize someone has been siphoning their liquor for years. Mark Rogers plots backwoods justice after finding Mike on his turf. Josh lands a lucrative deal, but Tickle and Henry have other ideas.
Runtime: 42 minMark and Digger spot their liquor thief on camera as Tickle, Josh and Henry strike gold in Philadelphia with their Peach-Rye recipe. Mike adds insult to injury when he buys out Mark Rogers' sugar supplier, pushing the backwoods shiner to the brink.
Runtime: 42 minBackwoods shiner Mark Rogers delivers a decisive blow to Mike and Jerry, forcing them to rethink their strategy from a distance. Tim Smith faces a crisis and recruits Howard to help revive his flagging sales. Mark and Digger identify their liquor thief.
Runtime: 42 minTickle's crew resurrects a 400-mile bootleg route from the 1980s, but a shine spill puts them face-to-face with the law. Richard attempts a risky liquor that uses mold to aid in fermentation. Tim turns to honey to get his shine sales buzzing.
Runtime: 42 minMark and Digger corner a man who stole 175 gallons of their barrel-aged liquor and Mike and Jerry retreat to Mississippi to raise cash for their vengeful return.
Runtime: 42 minMark and Digger recruit Patti Bryan to help make hot pepper moonshine and nearly blind themselves in the process. When Tickle over-orders blueberries for his restaurant, he has some explaining and shine-making to do. Mark and Huck build a bootleg boat.
Runtime: 42 minMark and Digger task Amanda and Kelly to find a poisonous berry they can turn into tasty, safe-to-drink shine. Tickle builds a "dead man's" still to keep himself out of the doghouse. A bootleg river journey takes Mark and Huck into uncharted waters.
Runtime: 42 minMark and Digger recruit a young Kentucky moonshiner to help craft a profitable outlaw bourbon. After tracking Mark and Huck to their mountain still site, Mike and Jerry initiate their revenge plan until a well-aimed shot unexpectedly turns the tables.
Runtime: 42 minMark and Digger spot an unmarked vehicle surveilling their barrel house. A friendly run of liquor with Big Chuk lands Josh in a high-risk environment.
Runtime: 42 minMike and Jerry's new submarine still gets washed away by Hurricane flooding. Tickle attempts to persuade accident-prone Josh not to return to racing.
Runtime: 42 minMark and Digger turn a strange barrel of mash into game-changing shine. Tickle tries an old-school tactic as cold weather stalls an apple brandy mash.
Runtime: 42 minMark and Digger enlist a new team member who can't testify. Tickle and the Laws must rely on an unproven recipe to turn free sorghum seeds into shine.
Runtime: 42 minTo save his run of sorghum liquor, Tickle poaches pumpkins from his wife's patch. A hippie commune stumps Mike and Jerry with an unconventional order.
Runtime: 42 minRealizing they may be targeted by a police stakeout, Mark and Digger prepare for the worst. Howard drinks Tim's last bottle of decades-old rye elixir.
Runtime: 42 minDesperate to discover who is surveilling them, Mark and Digger set a trap while Tim and Howard attempt a new path to recreating the family's high-proof elixir recipe.
Runtime: 42 minMark and Digger scramble to hide illegal evidence, only to discover the law is a step ahead. In his final run, Kenny lends a hand to a legend in need.
Runtime: 42 minMOONSHINERS | An All-New Series