And you thought YOUR family was big.
Joined by the Agents of S.M.A.S.H., a humorously dysfunctional group of teammates who double as family, Hulk tackles threats that are too enormous for any other heroes to handle.
No overview available.
1 episodes
No overview available.
26 episodes
Hulk’s best pal Rick Jones begins making a web-series to show the world Hulk is a hero and Big Green gets his first chance to prove it when Annihilus invades Earth!
Runtime: 25 minThe newly formed Agents of S.M.A.S.H. -- including a Hulked-out Rick Jones aka A-Bomb -- invade the Negative Zone to stop Annihilus once and for all.
Runtime: 25 minWhen the Leader hijacks Iron Man's Hulkbuster suits to destroy the Agents of S.M.A.S.H., the team and Iron Man must learn to trust each other and work together to defeat the Leader.
Runtime: 25 minPerceived by the public as "menaces," Hulk and Spider-Man are the only ones left to save the planet from destruction when The Collector captures every last hero on earth.
Runtime: 25 minThe Hulks face their biggest foe yet when they travel into space to battle Ego the Living Planet, who threatens to tear Earth apart! To survive, they have to tackle the second biggest ego in the galaxy -- Red Hulk's.
Runtime: 25 minA-Bomb is eager to prove himself to an over-protective Hulk and finds an unlikely mentor in Red, but when Sauron and his army of dinosaurs begin to flood Earth with lava, A-Bomb finds himself facing a true trial by fire.
Runtime: 25 minA-Bomb's birthday calls for a celebratory game of mini-golf, but thanks to the Leader, it's the Hulks who are miniaturized. Now the one-inch heroes must stop the towering Leader from shrinking every city on Earth.
Runtime: 25 minThe Hulk's presence in Vista Verde may be doing the city more harm than good. In order to prevent any danger to its citizens, the Hulk goes underground and becomes the savior to the Moloids but the Hulk soon learns that he might be the one who needs saving!
Runtime: 25 minAs the curse of the Wendigo begins spreading across the team. A-Bomb narrates this heroic episode turned horror flick joined by Marvel's biggest clawed Hero, Wolverine. Together, they must all stop the curse from spreading and do everything in their power to prevent from becoming Wendigos themselves.
Runtime: 25 minSkaar gets a lesson in civility from Doc Sampson while the Hulks battle Absorbing Man, who takes on Gamma energy to turn himself into an unstoppable force.
Runtime: 25 minHulk begrudgingly teams up with The Thing to take the fight to the Leader's doorstep when his arch-nemesis puts the lives of the Agents of S.M.A.S.H. on the line.
Runtime: 25 minAn irritated Red Hulk accidentally drops Devil Dinosaur in Dr. Doom's backyard, prompting the mad dictator to launch a full assault on the Hulks.
Runtime: 25 minVenom is on the prowl and has his sights set on big targets. Hulk must save the day...without smashing as his friends are possessed by Venom. How will the Hulks take on this menacing parasitic villain who's only goal is to destroy Spider-Man?
Runtime: 25 minHulk thinks Galactus is coming to Earth to consume it. But he's really in search of a new Herald and finds great potential in the under-appreciated She-Hulk!
Runtime: 25 minThe Hulks have crashed their Jump Jet more times than they can count, and it's out for revenge now that the Leader has given it artificial intelligence.
Runtime: 25 minAbomination, a villain from Red Hulk's past, plans to take out the Agents of S.M.A.S.H. one-by-one so he can exact the ultimate revenge and frame the team for destroying Vista Verde.
Runtime: 25 minThe Hulks meet their biggest fan -- Impossible Man! But he also proves to be their biggest problem when he summons the giant dragon, Fing Fang Foom, to battle them.
Runtime: 25 minSkaar accidentally triggers Ragnarok and incites the ire of Asgard. Detained by the all-seeing, all-knowing guardian of the Bifrost, Heimdall, the Hulks must save Skaar and battle Thor. Soon the heroes find they must put aside their differences to fight against Malekith and save the realm.
Runtime: 25 minTo help the aspiring magician, A-Bomb get a lesson in hard work, Hulk puts him under the tutelage of the Sorcerer Supreme Dr. Strange -- but when the dreaded Dormammu abducts his teacher, A-Bomb has to use what he learned to save Earth!
Runtime: 25 minWhen the Hulks thwart a villain from attacking a girl in the mall, they unintentionally start an alien invasion Deathlok was sent to stop.
Runtime: 25 minA-Bomb's crush on a mysterious girl leads the Hulks to the secret home of the Inhumans, an isolationist race that threatens to wipe out mankind.
Runtime: 25 minAnnoyed with his fellow Hulks, Hulk takes off for some alone time and stumbles onto an island of monsters where he inherits a family that's far peskier than his own.
Runtime: 25 minThe world finally accepts the Hulks as heroes, but before they can enjoy their success, a surprise attack from The Leader and his agents of CRASH threaten to destroy Vista Verde and the Hulk's reputation.
Runtime: 25 minBattling The Leader becomes more than the Hulks bargained for when they get transported to Skaar's home planet, Sakaar, where they must stop The Leader from controlling the entire planet and the Hulks themselves.
Runtime: 25 minThe Agents of S.M.A.S.H. and the Guardians of the Galaxy must break free of a simulated paradise created by the Collector.
Runtime: 25 minNo overview available.
26 episodes
While looking for a way back to Earth, the Hulks discover the Leader stowed away on board the ship. Retribution must wait as the Agents of S.M.A.S.H. have to fight Ronan the Accuser and his Kree soldiers to save an old foe: Ego the Living Planet. But when Galactus comes to consume Ego the Living Planet, the Agents of S.M.A.S.H. must put themselves at risk to save the lives of their two enemies.
Runtime: 25 minThe Hulks want retribution against the Leader, who is stowed away on their ship, but their plans change when they realize their old foe, Ego the Living Planet, is in danger from Ronan the Accuser and his soldiers looking to destroy him.
Runtime: 25 minThe S.M.A.S.H. Agents find themselves working with the Howling Commandos of Nick Fury in order to stop the next attack from Dormammu, who plans to break into their dimension and turn everyone into Mindless Ones and help expand his forces.
Runtime: 25 minThe Hulks must face each of their greatest fears in order to stop the Null from crossing through a worm hole to reap ruin upon Earth.
Runtime: 25 minThe Agents of S.M.A.S.H. team up with their old friends the Guardians of the Galaxy to stop the Skrulls from using the Hulks' gamma powers to create super-powered Skrulks!
Runtime: 25 minThe Hulks finally return to Earth only to discover that they're centuries too late as the High Evolutionary devolved all humans into primitive beasts. He devolves the Hulks too, but Skaar is unaffected and steps up to save the team and all of mankind.
Runtime: 25 minWhen A-Bomb brings an alien aboard the ship, he puts the team at risk when it starts taking over, jeopardizing the team's only shot at getting back to Earth.
Runtime: 25 minWhen the team triumphantly returns to Earth, despite being accused of destroying Vista Verde, they find the town under rule of a new general: General Abomination.
Runtime: 25 minWhen the Leader blows Devil Dinosaur up into gigantic proportions and lets him loose on New York City, it's up to Spider-Man and the Agents of S.M.A.S.H. to stop him.
Runtime: 25 minWhen the other Hulks try to leave A-Bomb out, he starts to doubt his strength as an agent of S.M.A.S.H., and realizes that he must use his other attributes to help the team when the Hulks are challenged by Xemnu the Titan, an intergalactic fighting champion. Find out if the Agents of S.M.A.S.H. can defeat Xemnu and prevent him from destroying the Earth.
Runtime: 25 minWhen the Hulks are framed by Abomination for attacking the S.H.I.E.L.D. Tri-Carrier, they must face evil gamma-powered doppelgangers of themselves in order to save Nick Fury.
Runtime: 25 minThe Hulks are locked up by Abomination in the super villain prison where many of their enemies now reside.
Runtime: 25 minThe Agents of S.M.A.S.H. track the Leader to a deserted island but get stuck in a deadly maze, where they are forced to battle the Hulk's dark side -- in physical form.
Runtime: 25 minHulk reluctantly fills in as Mayor of Vista Verde while Red and Skaar leave the team to start their own webcast as super villain bounty hunters - their first target: Abomination.
Runtime: 25 minWhile saving Earth from a potentially catastrophic meteorite, the Hulks come face to face with a future version of Hulk who might not be the hero they think he is.
Runtime: 25 minThe Hulks travel to ancient Greece and team up with Hercules to stop Pluto from turning everyone on Earth to stone.
Runtime: 25 minHulk allows himself to be turned back into Bruce Banner but then struggles with the decision when Ronan launches an alien attack.
Runtime: 25 minThe Agents of S.M.A.S.H. attempt to help Iron Man subdue Mainframe in a gladiatorial roller derby game for the fate of the planet, but are faced with a challenge when they discover only She-Hulk knows how to skate.
Runtime: 25 minHulk chases Leader back in time to the Jurassic era, but their actions result in present Earth being taken over by dinosaurs. Hulk battles Leader in the past to save all of time.
Runtime: 25 minHulk follows Leader back in time to the Viking Era and teams up with young Thor and Loki. The Agents of S.M.A.S.H. fight to stop "All Father" Leader from taking over the planet.
Runtime: 25 minHulk follows Leader back in time to the Victorian era and unites the Howling Commandos against Dracula, who wants to shroud the Earth with Leader's gamma cloud, allowing vampires to prey night and day.
Runtime: 25 minChasing Leader through time to WWII, Hulk teams up with Captain America to stop Red Skull. In the present, the Agents of S.M.A.S.H. fight to free the world from HYDRA.
Runtime: 25 minHulk reunites with Agents of S.M.A.S.H. and is whisked into the future.
Runtime: 25 minWhile escorting Abomination to stand trial for his crimes, the Hulks run into Ghost Rider, who has come to make both Abomination and Red atone for the wrongful deeds of their past.
Runtime: 25 minHulk is torn between his two teams -- the Agents of S.M.A.S.H. and the Avengers -- as both team up to save Earth from a Kree armada led by the Supreme Intelligence.
Runtime: 25 minThe Agents of S.M.A.S.H. and the Avengers must work together to free Hulk from the Supreme Intelligence and prevent the destruction of Earth.
Runtime: 25 min