Mystery loves company
After saving the life of the President, two secret service agents - Myka Bering and Pete Lattimer - find themselves assigned to the top secret Warehouse 13. The Warehouse is a massive, top secret facility that houses dangerous and fantastical objects. Together, Pete and Myka along with fellow agents Claudia, Steve Jinks and Warehouse caretaker Artie, must recover artifacts from around the globe before they can cause catastrophic damage.
Producer: Jace Alexander, Jack Kenny
Pete Lattimer
Myka Bering
Arthur "Artie" Nielsen
Claudia Donovan
Steve Jinks
Mrs. Frederic
No overview available.
82 episodes
Get ready for the all-new season of Syfy's biggest hit series. Experience all the action, adventure, and secrets of the entire first season of Warehouse 13 along with an exclusive look at what's to come in season 2.
Runtime: 60 minArtie and Claudia's delivery of classic comics has unexpected consequences.
Runtime: 3 minThings get two-dimensional as Pete, Claudia and Artie find themselves trapped in a comic book.
Runtime: 3 minThe "City of Ghouls" comic book lives up to its name...much to the team's dismay.
Runtime: 3 minPete descends into the sewers to track Claudia's ghoulish captor.
Runtime: 3 minThe plot thickens as Pete is rescued and Claudia meets more ghouls.
Runtime: 3 minArtie makes contact with the outside world and Pete meets the four-color resistance.
Runtime: 3 minLeena strives to remove the team from their comic containment as Claudia establishes contact.
Runtime: 3 minPete's confrontation ends badly while Artie cracks the secret to the rack's power.
Runtime: 3 minMercer's monstrous attack on the ghouls leads to danger for Pete and Claudia.
Runtime: 3 minWith time running out, Pete must risk his life to open the gateway and save himself and his friends.
Runtime: 3 minOn a rainy day at the Warehouse, Pete accidentally triggers an artifact that transforms the team into two-dimensional diorama versions of themselves, and returns the Warehouse to its original, unstable design.
Runtime: 3 minAs Artie brings the team up to speed on the inner workings of the original Warehouse 13, the Anubis Shrine - one of three artifacts once used to power it - suddenly comes back online with devastating results.
Runtime: 3 minTo stop the earthquakes generated by the Anubis Shrine, Leena and Trailer must risk their lives to stabilize this mega-powerful artifact before it tears the Warehouse apart
Runtime: 3 minWhile the artifact-generated chaos continues, Claudia and Artie race to the Gooery - the site of the second artifact power source - to try and shut it down before the entire Warehouse is flooded with purple goo.
Runtime: 3 minAs Artie fights to save Claudia from drowning in the Gooery, and Pete and Myka set out for the third artifact power source, Leena and Trailer's search for the diorama artifact takes an unexpected turn when they discover the Warehouse is on fire.
Runtime: 3 minAs the Warehouse heats up all around them, Pete and Myka must find a way to shut down the gale force winds being generated by third artifact power source - Miguel De Cervantes's Windmill.
Runtime: 3 minBlasted by gale force winds, Myka holds on for dear life while Pete retrieves an artifact that can help them neutralize Cervantes's Windmill once and for all.
Runtime: 3 minTo stop the fires raging throughout the Warehouse, the team must first find an artifact capable of breaking through the wall that now separates them from the ventilation control system inside the Lehmann Fornax.
Runtime: 3 minWorking together, the team fights to regain control of the Lehmann Fornax before the entire Warehouse goes up in flames.
Runtime: 3 minWith the Warehouse folding in on itself all around them, the team races against time to neutralize the diorama and turn everything back to normal.
Runtime: 3 minThe cast and crew ask Saul Rubinek some searching questions in this twist on the traditional interview.
Runtime: 2 minGo behind the scenes of Warehouse 13 to discover how the show was created, how the cast got involved and what it's like to work on the show.
Runtime: 12 minDiscover the cast's favorite artifacts, what happens to the props after filming, and more!
Runtime: 5 minTake a peek inside the Dark Vault and see what's lurking in the shadows.
Runtime: 6 minThe cast and crew of Warehouse 13 discuss the evolution of the show and expand on the relationships of the characters.
Runtime: 8 minGet to know the team's unexpected new nemesis, the time-traveling H.G. Wells (no, not that H.G. Wells!), who's not at all who she appears to be.
Runtime: 4 minDiscover the inspirations behind the design of the warehouse and the artifacts it contains.
Runtime: 7 minThe first season of the American television series Warehouse 13 premiered on July 7, 2009, and concluded on September 22, 2009, on Syfy. The show aired on Tuesdays at 9:00 pm ET. The season consisted of 12 episodes. The show stars Eddie McClintock, Joanne Kelly, Saul Rubinek, Genelle Williams and Simon Reynolds.
12 episodes
Secret Service agents Lattimer and Bering are "rewarded" with a transfer to the top-secret Warehouse 13. They meet Artie Nielsen, the caretaker of the mysterious warehouse, who tells them about their new job. The agents are responsible for the collection of every supernatural and unexplained item that the U.S. Government has ever collected. For their first assignment, they are sent to Iowa to investigate a possible artifact belonging to a college student who went berserk and assaulted his girlfriend while chanting an Italian incantation.
Runtime: 88 minPete and Myka are after a team of bank robbers who have a distinctive weapon. Meanwhile, Artie examines the security breach at the warehouse.
Runtime: 44 minPete and Myka are sent to investigate a town where the inhabitants' minds are being altered making them act as they please. Meanwhile, Artie is confused by the energy flows going on in the warehouse.
Runtime: 44 minA woman kidnaps Artie and insists that he help her recover her brother... who was lost in an artifact-related experiment 12 years ago.
Runtime: 44 minThe theft of a sculpture leads Myka and Pete to a sacred Indian cave holding an ancient secret of creation... and destruction.
Runtime: 44 minPete and Myka take on a previous agent's assignment after the man's corpse turns up in the basement of a St. Louis police station.
Runtime: 44 minPete and Myka return to Washington to intercept a samurai sword that is to be presented to the president, and they discover a competitor for items that belong to the warehouse.
Runtime: 44 minPete and Myka go to Las Vegas to fetch an artifact that is helping a couple of gamblers, but the mission goes awry when Myka becomes trapped in a famous author's mirror.
Runtime: 44 minPete and Myka visit a Florida prison to probe a spate of unexplained suicides. Meanwhile, Claudia changes a light bulb with the help of an artifact.
Runtime: 44 minArtie gets questioned by the Regents and Mrs. Frederic. Meanwhile, Pete, Myka and Claudia become trapped inside Warehouse 13, where a dangerous predicament unfolds.
Runtime: 44 minAfter receiving word that her father is dying, Myka travels home to see her parents.
Runtime: 43 minThe team discovers that MacPherson is auctioning artifacts he has siphoned from the Warehouse shelves.
Runtime: 44 minThe second season of the American television series Warehouse 13 premiered on July 6, 2010, and concluded on December 7, 2010, on Syfy. Season two maintained the Tuesdays at 9:00 pm ET timeslot from the previous season. The season consisted of 13 episodes. The show stars Eddie McClintock, Joanne Kelly, Saul Rubinek, Genelle Williams and Allison Scagliotti.
13 episodes
In the season two premiere, we pick up right where we left off. MacPherson has blown Artie to smithereens, and disappeared. Is Leena really a traitor? Where has Claudia gone? How will Pete, Myka and the Warehouse fare without Artie? What other havoc did MacPherson wreak when he was alone in the Warehouse? And is there yet a new villain on the horizon?
Runtime: 44 minA super-powered vigilante is at large in Detroit, and the agents try to track down the person responsible. Meanwhile, things between Leena and Claudia are still tense, and Artie is haunted by the spirit of his dead friend.
Runtime: 44 minWhen an artifact meant for the Warehouse turns up in the small town next door, the team finds themselves in the middle of a B-movie meltdown complete with cowboys, gladiators, sci-fi robots and beach storming marines. Their only chance of survival rests with the man who invented television, Philo T. Farnsworth.
Runtime: 44 minWhen young super models rapidly age 50 years overnight, Pete and Myka go undercover in the glam world of high fashion to discover who – and what – is behind the transformations.
Runtime: 44 minDouglas Fargo of Eureka's Global Dynamics is sent to Warehouse 13 to help update its aging computer system. This triggers a seemingly sentient computer virus that sends the Warehouse into lockdown and traps the team inside.
Runtime: 43 minMrs. Frederick secretly recruits Pete to find a mole within the organization who is buying artifacts. However, when the mole finds out, they go after those closest to Pete.
Runtime: 44 minClaudia has just been given her first assignment, but when it involves a real human torch and H.G. Wells could it be too much for her to handle? Not to mention an appearance by an old love of Artie's
Runtime: 44 minThe agents hope to spend a weekend relaxing until an artifact gets in the way.
Runtime: 44 minSomeone is using Artie's artifacts to commit a series of murders.
Runtime: 44 minPete and Myka use H.G. Wells's time machine to travel back to 1961.
Runtime: 43 minWhen Mrs. Frederic is stricken ill, the agents must search for a cure before it's too late. Their quest takes them to Egypt and the long-lost Warehouse 2.
Runtime: 44 minThe team tries to track down their rogue member, and discover the artifact they have is unexpectedly powerful. Meanwhile, Claudia wonders about her future with the Warehouse team and Pete must choose between Kelly and the mission.
Runtime: 44 minAs the Warehouse team prepares to celebrate the holidays in snowy South Dakota, Pete and Myka are called upon to hunt down a malevolent Santa Claus. Meanwhile, in time for Hanukkah, Artie and his estranged father, Isadore Weisfelt reunite after 30 years.
Runtime: 44 minThe third season of the American television series Warehouse 13 premiered on July 11, 2011, on Syfy. The season consists of 13 episodes. The show stars Eddie McClintock, Joanne Kelly, Saul Rubinek, and Allison Scagliotti and Genelle Williams.
13 episodes
When we last left agents Myka Bering and Pete Lattimer at the conclusion of season 2, Myka had decided to leave the top secret team with little to no warning. As season 3 begins, Artie fills Myka's shoes with 'The New Guy,' which also happens to be the name of the season premiere episode.
Runtime: 44 minWhile Pete and Myka go after someone using an artifact to induce Alzheimer's, Claudia goes on her first case as a full agent with Steve to track down Typhoid Mary's knife.
Runtime: 43 minWhile Artie and Claudia meet with Vanessa Calder and Hugo Miller to investigate a computer virus that transforms people into clay, Myka and Pete wake up naked in bed and try to find a missing Steve.
Runtime: 43 minPete's ex-wife arrives in town to remarry, but an artifact may derail the wedding. Steve and Claudia visit a Civil War reenactment in search of an artifact
Runtime: 43 minWhen a series of mysterious disintegration deaths occur in Pittsburgh, the team discovers that the artifact responsible, Joshua's Horn, has ties to Helena's time as an agent in 1893.
Runtime: 43 minPete, Claudia, and Myka are called in to help Fargo, who is trapped in a virtual reality swords & sorcery game. Meanwhile, Artie and Steve are summoned to New York to recover an artifact... by FBI agent Sally Stukowski.
Runtime: 43 minWhile in Denver, Myka picks up the trail of the counterfeiter who killed her former partner, Sam Martino. Meanwhile, Artie, Claudia, and Steve interrogate a dog that witnessed the theft of an artifact.
Runtime: 43 minSally Stukowski and her partner make their move, attacking the Regents and using an artifact to trap them in a building and bring it down around them.
Runtime: 43 minWhile Pete and his mother Jane try to determine the origins of their mysterious opponents, Myka and Claudia travel to Portland to stop a girl who can apparently vaporize anyone she hates with blasts of radiation.
Runtime: 43 minMyka and Pete deal with a plague of zombies in Ithaca, while Claudia deals with a new romance, a prophecy of death, and a rejection from a friend.
Runtime: 43 minAs Sykes begins his end game, the agents discover that Helena is still alive... and teaching high school literature. Meanwhile, Jane reveals the full extent of her plan but one agent will lose their life carrying it out.
Runtime: 43 minPete and Myka race to stop Sykes from using his own cache of artifacts to destroy them and the Warehouse.
Runtime: 43 minPete Lattimer is hit in the head by an artifact and wakes up to a life where he was never born. Pete must hunt down and persuade the Warehouse team (none of whom recognize him) to go on this life or death mission with him to vanquish a long dead nemesis from the past to get everyone’s lives back.
Runtime: 43 minThe fourth season of the American television series Warehouse 13 premiered on July 23, 2012 on Syfy. The season consists of 20 episodes. The show stars Eddie McClintock, Joanne Kelly, Saul Rubinek, Genelle Williams, Allison Scagliotti, and Aaron Ashmore.
20 episodes
In the aftermath of the warehouse's destruction, the Warehouse team races against the clock to find a way to undo time itself and put right what went wrong. However, Artie finds himself facing a difficult decision when he is warned that saving the warehouse will unleash an even greater evil.
Runtime: 43 minWhile Claudia tries to help a friend and gets unexpected help, Pete and Myka investigate an artifact that causes crowds to see certain individuals as monsters... and attack them.
Runtime: 43 minA cache of Walter Skyes' stolen artifacts turn up and all six agents go into the field to recover them. Artie unexpectedly reveals his secret to Leena, while Steve begins to realize the downside of the metronome that brought him back to life.
Runtime: 43 minWhile Pete and Claudia help Hugo Miller track down a bag of marbles at a boy's academy, Myka and Steve travel to New Orleans on the trail of another artifact while Artie meets with Brother Adrian.
Runtime: 43 minWhile Pete and Myka go to Toronto to investigate an invulnerable hockey player, Steve helps Artie track down stolen artifacts while Claudia meets with Mrs. Fredericks to discuss her future as a warehouse guardian.
Runtime: 43 minThe Brotherhood continues its assault on Artie's life, targeting someone close to him with Alice Liddell, the imprisoned spirit within the Dodgson Mirror. Meanwhile, Claudia learns of the connection between her and Steven.
Runtime: 43 minWhile Pete and Myka investigate a series of artifact-related growth spurts, Artie reluctantly takes Steve and Claudia with him to track down Brother Adrian before he can steal more artifacts from the warehouse.
Runtime: 43 minWhile Pete and Myka travel to West Virginia to investigate a rust-like infection among steelworkers, Steven and Claudia go to Steven's home to find a way to break the metronome's hold on him. Meanwhile, Helena, Leena, and Mrs. Frederic confront Artie with their knowledge of what he has done.
Runtime: 43 minPete, Myka, and Claudia set off to rescue their loved ones when Brother Adrian sends them deadly artifacts. Meanwhile, Mrs. Frederic and Steve travel to Rome and learn Adrian's dark secret.
Runtime: 43 minThe team have no time to mourn a fallen comrade as they go after the person responsible, the nemesis that has been stalking Artie since he used Magellan's Astrolabe to save the world.
Runtime: 43 minWith the fate of the world in their hands, Pete and Myka's only hope of finding a cure to the Sweating Sickness is a drunken history professor. Meanwhile, Steven and Claudia enter Artie's subconscious in an attempt to bring him out of his coma before he fades away for good.
Runtime: 43 minWhile Pete and Claudia travel to Oregon to look for an artifact used to kill enemies of the environmental movement, Artie deals with the repercussions of Leena's death.
Runtime: 43 minA mishap with an artifact traps Pete and Myka in a fictional 1940s world where they have to solve a murder to escape... but someone doesn't want them to. Meanwhile, Claudia and Steven convince Artie to go along with them to investigate reports of stolen cars, and Artie starts taking dangerous risks.
Runtime: 43 minWhile Pete and Myka travel to Las Vegas to investigate two deaths where the people inexplicably fell from great heights, Claudia and Steven investigate two jockeys in London who went into comas after winning their races. Meanwhile, Artie gets a visitor to the warehouse.
Runtime: 43 minH.G. has created a new life for herself in Wisconsin, but calls in the agents when she comes up against an unidentified artifact. Meanwhile, Abigail joins the others on the floor of the warehouse to track down the source of mysterious tremors that threaten to destroy the building.
Runtime: 43 minPete, Myka, and Steven team up with a U.S. Marshal to track down two prisoners who used a lava-spewing artifact to escape prison. However, they discover that the Marshal is Steve's ex. Meanwhile, Artie and Claudia try to track down part of an artifact that is rendering Artie deaf...
Runtime: 43 minSomeone in a gated community is using an artifact to extract vengeance and Myka and Pete go to investigate. Meanwhile, Artie and Claudia help a teen suffering from dangerous visions, and Steven and Abigail clean up the warehouse.
Runtime: 43 minThe agents track down a cache of artifacts stolen from Warehouse 12 by the infamous Roaring Dan Seavey... and guarded by his ghost. Meanwhile, Charlotte Dupres makes her move with the help of her inside person.
Runtime: 43 minPete, Myka, and Charlotte must track down Sutton, the only man who knows where they can find Paracelsus and exchange the Philosopher's Stone for the stele that will free Claudia from her bronze imprisonment... before she disintegrates.
Runtime: 43 minPete and Myka capture Paracelsus but not before he makes himself immortal. When Myka's cancer becomes worse, Pete must make a deal with Paracelsus to cure his partner. Meanwhile, Claudia receives some startling news from Artie.
Runtime: 43 minNo overview available.
6 episodes
When Paracelsus takes control of Warehouse 13, it proves to only be the first step in his plan to recreate the entire world in his image. To stop him, Pete and Myka must follow him back through time to 1541 and prevent him from killing the Regents and becoming the permanent master of the Warehouses.
Runtime: 43 minWhile Pete and Myka team up with two former Secret Service co-workers to investigate a series of bizarre deaths in Washington DC, Artie agrees to show Claudia how and why her sister had to disappear.
Runtime: 43 minWhile Pete and Steven check out a life-threatening incident at a renaissance faire, Myka agrees to help Claudia revive her comatose sister. However, they discover that doing so has unexpected consequences that threaten the warehouse and everyone in it.
Runtime: 43 minPete's former girlfriend Kelly Hernandez asks him to help her find her missing grandmother, and the trail leads into a cancelled telenovela. Meanwhile, Artie forces Claudia to go with Steve to investigate the case of a college student of whose spine broke in the middle of a classroom presentation.
Runtime: 43 minThe alternate-timeline Valda makes his move, using Claire as his mindless slave. As Valda sets out to move Warehouse 13 to a new location that he can control, the team races desperately to stop him before it's too late.
Runtime: 43 minWhile the team deals with the news that Warehouse 13 is moving, Mrs. Frederic has them load their greatest memories of their missions into an artifact for future generations.
Runtime: 43 minWarehouse 13 Series Trailer